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Messages - EmiraC

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[Max] I need help! / Re: [solved] God's rays issue
« on: 2022-09-02, 15:56:56 »
Hey Maru, updating with a test scene I made after exploring yours
I opened a new file and tried on my own after seeing what you did, also I played with values, cam position as you said and added more contrast, I think I was missing that on my old photos like everything was bright so...hard to get a god's ray physcially that's normal...
Now I finally got it and of course the more you add elements and obstacles the more you see the rays along with playing with the directionnality value.

But I did thanks to all of you guys, esp Maru :D Had I known, I would have asked the question 2 years ago LOL.
Thanks a ton guys :D

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[Max] I need help! / Re: God's rays issue
« on: 2022-09-02, 11:29:30 »
Yeah Maru that's what I will do, in worst case, I'll keep your scene as a reference and bring in my project into it but before that I'll try a new scene to see :D
Haven't found time to experiment it yet

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[Max] I need help! / Re: God's rays issue
« on: 2022-08-31, 06:37:59 »
Oh Maru thanks a ton , can't thank you enough so really it was a problem with the env distance ! I didn't experiment that too much, and for the bars yes it added more contrast so may be that's why it makes them more visible

Oh yeah I think that since I've never been able to do it in 2 years (not that I'm trying in every render also LOL), it means yes I'm missing something with the cam position and objects as you said :) I'll try again and again to see..

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[Max] I need help! / Re: God's rays issue
« on: 2022-08-30, 10:06:30 »
Hello again,sorry for late reply.
So Burnin acutally I'm trying to get a very sharp and visible god's ray like in these two pictures (from google , corona render god's ray

I never managed to get even soft rays , I only get a very global and vague fog using the volume global material.
But then again I'll try in a few days again by making a very strong constrast as suggested here to see if it works.

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[Max] I need help! / Re: God's rays issue
« on: 2022-08-27, 11:19:44 »
 BardhylM, thanks a ton for your details
sure tried the box method but I'm going to make sure this time to make a very strong contrast for it to happen :)
will see.
Yeah totally agree about the camera distance.

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[Max] I need help! / Re: God's rays issue
« on: 2022-08-27, 07:24:57 »
Hello Burnin,

thanks for the reply, however I specified that I watched all possible tutorials, even the ones with the forest scene and from other people too..
but none worked, I understood the concept but in 2 years was never able to achieve it..


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[Max] I need help! / [solved] God's rays issue
« on: 2022-08-26, 21:43:51 »
Hello community,
Hope you're all doing fine.

So I've been trying corona for the past two years and I'm still frustrated that I've never got the god's ray to work with volumetrics.
Tried all tutorials, all values, all colors, position of sun/intensity and cameras.

Nothing worked in two years, I've read about someone having the same issue with me and someone else suggested to change in performance tab (with dev tools) the env. distance which I did too..
Nothing changed.
So I've created this simple scene and was wondering if someone could try out it for me and see what if I'm doing wrong for two years LOL.

Feel free to change the scene, move the boxes or anything, I'm jsut looking for help because right now I want to improve and understand what I'm missing.

Thanks in advance for any help provided community :)

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