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[Max] I need help! / Re: All Hidden geometry still in ram!
« on: 2015-11-24, 12:40:19 »
Somehow I have optimized the scene
- turn off Cache in RAM checkbox on all proxies
- divide scene into 3 xrefs
- delete variety of scattered trees, cars and grass
- merge buildings into one object and convert into editable mesh
Now scene opens in 5 min and render start-up takes about 2 min and only 20 of 32GB RAM is in use
I was almost happy and send It all to render farm
and here is another problem:
starting up on local machine takes about 7 min, but starting up on every node on the render farm takes more than 30 min
Unfortunately I cant share the scene with you because of company politics..
Nodes just freezes and don't do anything. After 30-40min they rapidly load everything in RAM and render starts normally
http://prntscr.com/96cia6
- turn off Cache in RAM checkbox on all proxies
- divide scene into 3 xrefs
- delete variety of scattered trees, cars and grass
- merge buildings into one object and convert into editable mesh
Now scene opens in 5 min and render start-up takes about 2 min and only 20 of 32GB RAM is in use
I was almost happy and send It all to render farm
and here is another problem:
starting up on local machine takes about 7 min, but starting up on every node on the render farm takes more than 30 min
Unfortunately I cant share the scene with you because of company politics..
Nodes just freezes and don't do anything. After 30-40min they rapidly load everything in RAM and render starts normally
http://prntscr.com/96cia6