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[Max] Resolved Feature Requests / Re: Real World Map Size
« on: 2013-12-05, 13:56:13 »
isn't it just to make a global scale factor for setting the sample sphere when maps are set to Real World Map Size units in the general setup aside with the quality setting for the sample sphere. in other words you set a size the sphere should represent globally when maps are set to RWMSU.
If maps are set to use RWMSU then the sphere is set to show it in fx 2m x 2m (the setting set in the general setup.
The problem might be that you must handle the procedual maps so they follow the same scale relatively - but I suppose its the same problem you meet when you render it in the scene.
If maps are set to use RWMSU then the sphere is set to show it in fx 2m x 2m (the setting set in the general setup.
The problem might be that you must handle the procedual maps so they follow the same scale relatively - but I suppose its the same problem you meet when you render it in the scene.