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[Max] Corona Goodies - User Contributions / Re: Panorama Exporter
« on: 2017-08-28, 22:35:39 »
well, nothing changed in the script, so it might be something else. Have you switched Max versions?
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like it deleted 4 of the six vray plane lights, and the 2 remaining where converted to spheres or spots...(new to corona..they were round, tho) :)Well, portals in corona are a bit different than in Vray. Those 4 lights are probably converted to planes with a corona portal material applied to it. I'd guess the remaining two lights were not set to portal mode, and just got converted to corona lights... however it's strange that those were converted to spheres then...
...so what they are doing now is refreshing and cleaning up code.Well.... let's say it should be what they are doing.
do you have any info/source on this? AFAIK the viewport team moved to rendering API after nitrous was doneClosest thing I have found is the third post in this thread http://forums.cgsociety.org/showthread.php?p=8248862#post8248862 . It only refers to the shanghai team itself, not their work. Maybe there's something to be found in the "less public" forum but I can't link that of course, or it might be already gone anyways. Afaik it was the Shanghai team doing all the nitrous stuff over the years.
Makes me wonder why Autodesk isn't implementing something like this in 3dsmax. 3dsmax deserves a better viewport imho.Well, you usually don't care much about your lawn if your house is on fire. They cut back on R&D expenses, software maintenance and people - they fired 10% of their staff "recently", including the complete Viewport dev team for max. So afaik there currently is not one developer left who has been working on the current Viewport technology in max.
CoronaProxyConverter.convertProxies @"C:\myProxyLocation" true
with...CoronaProxyConverter.convertProxies location:@"C:\myProxyLocation" overwrite:true