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General CG Discussion / Re: Modeling bike handlebar tape
« on: 2020-03-31, 14:39:19 »
After watching a lot of Arrimus 3D youtube videos (I learned a lot of usefull tricks), I did some test with an helix shape, path deform and sweep modifier with a custom shape as profile and custom texture made in Substance Designer. I'm quite satisfied, but now I need to manually adjust the tape in the area close to the brake/shifter lever.
Maybe I'll create a WIP in the gallery section if anyone is interested in bike renderings :)
Maybe I'll create a WIP in the gallery section if anyone is interested in bike renderings :)