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Messages - Aram Avetisyan

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571
Hi,

Remember that there is viewport clipping, which will actually clip the objects in the viewport and let you see/go through them.

572
[Max] I need help! / Re: Backlit Metal mesh Bar Shelves
« on: 2023-10-16, 19:35:16 »
Yes, CoronaPattern is another way of doing this, but it will take longer to model the mesh, then map it etc.
In the attached screenshot you can see that the wire is achieved using simple 3ds Max tile map in opacity slot.

573
ok, found the problem: in the camera that didn't render with the viewport selection, there was a value written in the "camera physical size" in the Environment & Clipping tab. I think it happened accidentally but it was the cause of the problem.

I was able to reproduce this, and this is definitely a bug.
Thanks for coming across this and reporting, even if it is accidental.

(Internal ID=1232650425)

574
Hi,

I have just tried spherical camera with render mask and everything worked as expected. Both viewport selection and other methods.
Maybe you have specific objects hidden for the camera? Or they are not renderable?

You can attach the scene and I will have a look if you want.

575
[Max] I need help! / Re: Backlit Metal mesh Bar Shelves
« on: 2023-10-12, 09:52:17 »
Hi,

Does this (attached image) work for you?

576
Gallery / Re: Adaptation
« on: 2023-10-12, 09:39:49 »
This is a really interesting and moody artwork, nice!

I would just add more detail to the water, and maybe some vignette to better convey the apocalyptic mood.

577
Gallery / Re: IMAG/NE - Villa Savoye
« on: 2023-10-12, 09:37:06 »
Interesting interpretation of a legendary architectural piece!
I would just work on the "physics" on this a bit - say as the front right part of the house is lifted by the balloons, the back left part is still touching and supporting from ground.

578
Hello, we have a bug with Forest pack since installing version 11 of Corona.
When creating a forest object, the objects do not appear. We need to make a change of units in 3Dsmax, CM to MM, then the scatter objects finally appear.
Regards

Xavier

Hi Xavier,

Which exact version of 3ds Max, Corona and Forest Pack are you using?
Can you share a simple scene where the issue can be reproduced, or share the steps so we (and others) can try it too?
You can always submit a ticket with any issue here:https://support.chaos.com/hc/en-us/requests/new

579
[Max] Bug Reporting / Re: CBitmap - environment blur issue
« on: 2023-10-11, 09:24:11 »
Hi romullus,

Thanks for reporting this.

Does this happen only to the reflections, or the background/refractions are affected too?

580
[Max] I need help! / Re: filtering, bump and roughness
« on: 2023-10-09, 17:15:33 »
Hi,

For everyone interested, feel free to check this article for some theory and details on "Roughness modulation" mode:
https://support.chaos.com/hc/en-us/articles/19161682524305

Feel free to share your tests and feedback as well.

581
OK Loading an other scene and unfortunately, still getting the long wait on the loading corona assets phase with the CPU running one thread and very little RAM / Disk / Network activity. The scene will eventually load but not sure what corona is thinking about during this phase. Not a particuarly heavy forestpack scene.

Hi,

Can you please tell if Corona 11 daily build is slower or just as slow as Corona 10? And Corona 9 still loads faster than both?
Sharing the scene to test it on our end will be better of course.

582
Gallery / Re: Brdo F6 terraced houses
« on: 2023-10-09, 10:33:47 »
Nice! And congratulations!
The image does not show much about the project, but the shot is composed very well. which I particularly like.

583
[Max] General Discussion / Re: Upgrade on my PC
« on: 2023-10-09, 09:42:41 »
Hi,

This specs should be very good to go.
I see nothing wrong with it.

The only "comment" will be - are you sure you want to pay the extra for 6000Mhz RAM? The reviews show close to no improvement over, say, 5600Mhz.

Other than that, I am sure you will be very happy with the performance different over your current i5. It should be close to an order of magnitude :)

584
[Max] Daily Builds / Re: New Corona Lister Feedback
« on: 2023-10-06, 14:56:57 »
Small request. Would it be possible to get an on/off toggle under Corona Light Mtls? The only way to turn the lights off is to set the intensity to 0. Its easy to forget the intensity value if you working with multiple light materials.

Hi,

Isn't the "Emit light" option what you are looking for?

585
so that is why it comes out black.

Hi Aram. If you look closer you can see that it's not black; you can actually see a dim image there.

Yes, as it's a box (double sided) and/or not fully transparent/refractive, but also with some reflectivity.

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