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[Max] General Discussion / Re: Tonemapping - Plz Halp
« on: 2020-05-08, 14:45:09 »
Hard to draw a definitive conclusion taking into account that you are not a proficient Fstorm user and this may depend on the shader setup but Corona result clearly different from Fstorm.
Super easy to observe the differences while you overlay the renders. In the floor shader example there is waaay more detail in the shadows and highlights are better preserved in the Fstorm example.
There seems to be some exposure difference but even while bringing the two examples to aproximately the same level shadows in Fstorm have nice definition while the one in Corona example have some sort of patina-crush overlay on them.
Super easy to observe the differences while you overlay the renders. In the floor shader example there is waaay more detail in the shadows and highlights are better preserved in the Fstorm example.
There seems to be some exposure difference but even while bringing the two examples to aproximately the same level shadows in Fstorm have nice definition while the one in Corona example have some sort of patina-crush overlay on them.