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Messages - Javadevil

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376
Off-Topic / Corona Popularity - Introduce your self
« on: 2012-09-12, 01:36:29 »

Hi,

I've noticed the last couple of months Corona is gaining  popularity and just thought I'd start a thread where we introduce ourselves.

I've been working in 3D since 3dsmax 1.0, working in various companies in Australia.
Started off animating characters for realtime web movies, childrens DVD's/TV shows, computer games.
Moved from the city to the coast and started a Architectural vis company, thats going through tough times, I hope that picks up soon.

So my main focus of interest became renderers, I own Maxwell, Fryrender, Thea Render, Vray and Mental ray.

I bumped into Ludvik on the mental ray forums probably a year or so ago and started discussing renderers.
I tried to get him interested in another renderer (which I won't name cause I really like those guys and there product ).
Ludvik told me about Corona.
Well once I started playing around with Corona, I couldn't stop,  the pure speed and clean results of Global Illumination was just amazed me.
No slow speeds of unbiased rendering and no pissing around with light cache and irradiance map settings, it just works.
The development speed of Keymaster, he just keeps on adding features within weeks, sometimes days.
Translucency one week, Anisotropy the next,  sun & sky, Scattering, proxies, DOF and the last month or two, displacement, motion blur, render elements !!!
This guy is on fire and its only in Alpha !!!

Well a nearly a year later and I'm still here using Corona.

So how did you get interested in Corona ?


377
[Max] General Discussion / Re: Material Converter
« on: 2012-09-12, 00:35:33 »

Dead clown,


I'll add errors I get here.

Heres the first Exception.

1 - Unable to convert : 1.4 type boolean.


If you  add an option to convert a selection instead of the whole scene it would make it easier to find the material thats causing the exceptions.

@Rawalanche haha, thats pretty much how I felt.





378
[Max] General Discussion / Re: Material Converter
« on: 2012-09-11, 13:40:59 »



Dead Clown if you can convert Arch&Design to Corona that would be awesome !

I've converted so many scenes over the last couple of months and its a pain.

I've been after a material converter for months now.

I'm not to fussed about material settings, just mainly mapping paths.

Nice work GroveR, I'll test this out with the couple of Vray scenes I have.


thanks

379
[Max] General Discussion / Re: Sampling Worklfows
« on: 2012-09-11, 00:06:34 »


Great news !!!

Off to grab the latest build

380
[Max] General Discussion / Re: Sampling Worklfows
« on: 2012-09-10, 17:48:50 »

I've got the latest build ( 27th Aug ), the samples multiplier spinner only goes to 10.

381
[Max] General Discussion / Re: Sampling Worklfows
« on: 2012-09-10, 14:29:40 »

Hi Deadclown, you mention 64 light samples, the light sample multiplier only goes to 10.
Which one are you turning up ?

cheers

382
Gallery / Re: Valley House
« on: 2012-09-09, 13:39:54 »

I don't remember the render times, I did the internals a while ago.
It is the fastest renderer I have come across.

I'll re-render some of them again when I get time.


383
Gallery / Re: Valley House
« on: 2012-09-09, 11:33:22 »

Thanks Michaltimko,

Rawa, I've updated the night time shot, fixed the HDRI map.
I'm after the that nice blue night time, still trying to get there.

cheers




384
Gallery / Re: Valley House
« on: 2012-09-09, 09:39:30 »

Thanks Lud,

I'll try and fix the nighttime one.

Corona's so mainstream now :)


385
Gallery / Re: Valley House
« on: 2012-09-09, 00:33:21 »

2 Internals

386
Gallery / Re: Valley House
« on: 2012-09-09, 00:29:29 »

Here's the front shot.

387
[Max] General Discussion / Re: Alpha 2 things to watch for
« on: 2012-09-09, 00:26:18 »
Aaah Okay.

cheers

388
Gallery / Valley House
« on: 2012-09-08, 01:38:39 »
Here's a house in the Valley that I have been working on and off for months now.
When I get some time I end up trying to perfect this house.
I'm working on a serious of images for this house so I'll keep adding them here.

Originally rendered at 2000px, resized 1280px wide, rendered for 45mins.

cheers

389
[Max] General Discussion / Re: Alpha 2 things to watch for
« on: 2012-09-08, 01:23:36 »
I'm pretty sure Ashikhmin-Shirley is finished now.

390
Gallery / Re: Humming-Top
« on: 2012-09-06, 06:02:42 »


Nice test,

I'm finding blur bitmap settings don't need to be 0.01 like mental ray.
Corona seems to handle the bitmap sampling better, I normally stick 0.5 to 0.2 works well.


cheers

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