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Messages - Javadevil

Pages: 1 ... 23 24 [25] 26 27
361
[Max] General Discussion / Re: Renderfarm
« on: 2012-09-17, 23:54:57 »

None that I know of.

Further down the line I think Greenbutton might be the way for Corona to organise renderfarm/cloud rendering.

http://www.greenbutton.com/Solutions

362
[Max] General Discussion / Re: Material Converter
« on: 2012-09-17, 15:11:48 »

Okay, I'm guessing the only way to find the commands is watch the thea creation material in the listener ?

cheers

363
[Max] General Discussion / Re: Material Converter
« on: 2012-09-17, 14:41:16 »

Great stuff Deadclown !!

Any chance of converting thea materials ?

364
Gallery / Re: alieneye`s render tests
« on: 2012-09-17, 11:01:12 »
Wow Alieneye,

You are knocking out some sweet renders.

I love the cups.

The perfume bottle material, the green on the inside, is it just a different material ID ? or double geometry ?


365
Thanks for fixing that.

366
Add coronas sun to 3dsmax's daylight system.
I need longitude/latitude and 3dsmax's viewport shadows.



367
Gallery / Re: alieneye`s render tests
« on: 2012-09-15, 00:26:41 »
Wow really nice render !!!

Love the charger too.


368
[Max] General Discussion / Re: Material Converter
« on: 2012-09-13, 12:59:15 »

Thanks Deadclown.


369
Off-Topic / Re: My Little Pony: Friendship is Magic
« on: 2012-09-13, 00:04:45 »

Haha so true !!

Now we need a 3D pony :)

370
Gallery / Re: alieneye`s render tests
« on: 2012-09-12, 23:57:43 »

Great renders,

The black Canon looks great, just needs the reflection in the lens.

371
Gallery / Re: Valley House
« on: 2012-09-12, 15:17:50 »
Yup, something got messed up in DoF sampling. I bought pitchforks for us all to poke Keymaster with till its fixed. Anyone interested in borrowing one, let me know ;)

You'll have to get me an upside down one, I won't know how to use it otherwise.


372
Off-Topic / Re: Corona Popularity - Introduce your self
« on: 2012-09-12, 15:04:26 »

Now I just want to know which forum it was :)


373
[Max] General Discussion / Re: Material Converter
« on: 2012-09-12, 15:01:37 »

Thanks Deadclown,

Just ran it through a scene with some cars in it. They all had Mental ray car paint shaders.
Can the script convert them too ? just to default corona mats ?

cheers

374
Gallery / Re: can you dig it?
« on: 2012-09-12, 05:00:02 »

Can't wait to see that animated.

375
Gallery / Re: Valley House
« on: 2012-09-12, 03:56:07 »


Is DOF getting slower ?
This one was cooking for 4hrs.

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