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Gallery / Re: alieneye`s render tests
« on: 2012-09-20, 09:32:34 »I love the statue, really nice !
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Javadevil: I downloaded the TheaRender demo and made a function for converting but... all those maxscript commands seem to be broken. I can get a list of all the commands I need but they are not accessible, or to be more precise, it does not recognize them when I try to read values ("Unknown property: "Diffuse" in...") Those materials and the whole exporter is a pain in the a** anyways... They really want 40 euros for that?!
Okay heres commands the mats in the layers.
[code .Diffuse : RGB color
.diffuse_tex : texturemap
.reflectance : RGB color
.reflectance_tex : texturemap
.Translucent : RGB color
.translucent_tex : texturemap
.absorption_val : float
.absorption_col : RGB color
.IOR : float
.extinction : float
.trace_refl : boolean
.exported : boolean
.sigma : float
.sigma_tex : texturemap
.roughness : float
.roughness_tex : texturemap
.anisotropy : float
.anisotropy_tex : texturemap
.aniso_rot : float
.aniso_rot_tex : texturemap
.bump : integer
.bump_tex : texturemap
.normal : boolean
.reflectance90 : RGB color
.reflectance90_tex : texturemap
.fresnel_curve_values : float array
.use_custom_curve : boolean]
classof meditmaterials[1]
Thea_Material
show meditmaterials[1]
.mat1 : material
.mat2 : material
.mat3 : material
.mat4 : material
.mat5 : material
.mat6 : material
.Percent1 : integer
.Percent2 : integer
.Percent3 : integer
.Percent4 : integer
.Percent5 : integer
.Percent6 : integer
.mask1 : texturemap
.mask2 : texturemap
.mask3 : texturemap
.mask4 : texturemap
.mask5 : texturemap
.mask6 : texturemap
.exported : boolean
.twoSided : boolean
.shadow_only : boolean
.repaintable : boolean
.dirt : boolean
.dirt_amount : float
.dirt_tex : texturemap
.perc_level : float
.minblur : integer
.maxblur : integer
.bitm_preview : string
.use_file : boolean
.filemat : filename
.mtlroom : integer
.clip_enabled : boolean
.clip_tex : texturemap
.clip_th : integer
.soft : boolean
.disp_enabled : boolean
.disp_tex : texturemap
.disp_subdiv : integer
.disp_micro : integer
.disp_height : float
.disp_center : float
.disp_bounds : boolean
.disp_smooth : boolean
.emit_enabled : boolean
.emit_tex : texturemap
.emit_color : RGB color
.emit_kelvin : integer
.emit_color_scale : integer
.use_ies : boolean
.ies_file : filename
.power : float