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[C4D] Resolved Feature Requests / Re: Problem with HiRes Renderings
« on: 2016-06-16, 12:07:59 »
The blow-up method (render regions in c4d), didn't work. Nor did simplifying the scenes and using proxies help getting the rendering on track. What bugs me is the time it even needs to render. It's not like quadruple render times. It's like 24 hours preparing the render.
Another 3D guy told me he had no problems with such resolutions with Corona in 3DS Max, but at the same time in C4D, too (he uses both packages). So maybe it is a C4D related problem? Although I never had problems like these with VRayforC4D. This could be related to the bucket rendering method of VRay.
Nonetheless, being able to render high res renderings with corona would be really great :)
Another 3D guy told me he had no problems with such resolutions with Corona in 3DS Max, but at the same time in C4D, too (he uses both packages). So maybe it is a C4D related problem? Although I never had problems like these with VRayforC4D. This could be related to the bucket rendering method of VRay.
Nonetheless, being able to render high res renderings with corona would be really great :)