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Messages - Volden

Pages: 1 2 [3] 4
31
Gallery / Re: From Volden
« on: 2013-08-09, 16:50:23 »
And I keep setting up metal shader

32
Gallery / Re: From Volden
« on: 2013-08-09, 16:35:49 »
Wild roses

33
This is my shader test model, which I created a couple of month ago.
I`m working with mental ray for a long time and that`s why at first it was created with mr logo

34
Gallery / Re: From Volden
« on: 2013-07-30, 18:46:57 »
Last one

35
Gallery / Re: From Volden
« on: 2013-07-30, 16:47:44 »
Yep, I`m using custom bokeh map in most cases. In this case it was Helios-40 lens iris.

And the main view:

36
Gallery / Re: From Volden
« on: 2013-07-30, 14:15:27 »
Thanks for your feedback!
A bit more renders

37
Gallery / Re: From Volden
« on: 2013-07-30, 13:30:26 »
Another test

38
Gallery / Re: From Volden
« on: 2013-07-29, 10:46:30 »
Well, if you like it so, I don`t mind.
It would be honor for me

39
Gallery / Re: From Volden
« on: 2013-07-28, 08:27:55 »
Yesterday model.

40
[Max] General Discussion / Re: Blend material bug
« on: 2013-07-26, 16:44:10 »
I haven`t that menu option O_O
But I always use gamma 2.2

By the way, blend mask was Gradient ramp

41
[Max] General Discussion / Re: Blend material bug
« on: 2013-07-26, 16:05:21 »
Quote
Volden, are you sure you are loading the mask bitmap without gamma correction??

Where can I check this option?

Quote
Hi. I got some solution for this problem.

Thanks. It was not so easy as I supposed, first time using Blend inside Corona///

42
[Max] General Discussion / Blend material bug
« on: 2013-07-26, 11:05:44 »
Hi everyone.
Have found a bug in standard blend material.

Bump map applied only to one of them, but renders on both.
Is it possible to fix it?

43
Gallery / Re: From Volden
« on: 2013-07-25, 23:06:33 »
I`ve tried that dispersion and get awful color fusion.
You know, this scene computing in Maxwell right now, and I look at the Corona render and at the Maxwell render, and see very similar result. Maxwell can give accurate dispersion and anamorphic bokeh... But the price is 16 hours. Corona gives very clean render for the hour... That`s great news

44
Gallery / Re: From Volden
« on: 2013-07-25, 14:58:28 »
Well, i`m waiting for dispersion as well :\

45
Gallery / Re: From Volden
« on: 2013-07-25, 13:13:18 »
Quote
looks like metal still has some diffuse color.

Nope, diffuse = 0

Quote
Metal material looks kind of "fake", like plastic sprayed with metallic paint. Maybe bump maps are too strong?
Dunno, maybe

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