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Messages - visualart

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31
Is there a specific workflow to do this with animation on a farm ?

Might be handy to have like a "draft render" button that overrides rendersettings to a low x-amount with the additional exr data to resume embedded.
That way you could have a quick draft for compositing and resume later.

 

32
[Max] Resolved Feature Requests / Animated corona proxies
« on: 2014-03-18, 19:41:57 »
Would be cool for animated grass patches or trees or...
Could be a better alternative to xmesh or pointclouds.

With options to loop and randomize.




33
way to cool :)

34
how ?

35
could this be possible with a special fileformat that remembers the necessary data corona needs to continue rendering where it last stopped ?


36
News / Re: Max 2014 supported
« on: 2013-05-20, 19:49:21 »
lol yup, stupid me, works like a charm now !


37
News / Re: Max 2014 supported
« on: 2013-05-15, 02:11:51 »
I do get an error on startup saying :

DLL c:\ProgramFiles\Autodesk\3dsMax201\plugins\CoronaUtils2013.dlt> failed ot initialize.
Error code 126 - The Specified module could not be found.


any ideas ?

38
[Max] Feature Requests / Re: The most wanted feature?
« on: 2013-03-23, 17:18:20 »
support for xeon Phi coprocessors.


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