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Messages - Philw

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226
[C4D] Daily Builds / Re: v8 Daily Build on M1
« on: 2021-11-19, 15:53:05 »
Only because my trusty daily driver is still R23. Can the plugin be manually copied to R23 at my own risk? Just planning ahead - M1 Max 16" not due until late December :-)

227
[C4D] I need help! / Backdrop Fog
« on: 2021-11-18, 10:57:51 »
Quick question - guessing if I wanted to add some distance haze on an exterior scene with a photo backdrop that I'd have to have the image on a plane in the scene? No clever way to get that on the C4D background object I'm already using? Cheers

228
[C4D] Daily Builds / Re: v8 Daily Build on M1
« on: 2021-11-17, 21:17:05 »
C4D R23 is M1 native too - is there a technical reason that the Corona plugin needs S24+ ? Cheers!

229
[C4D] General Discussion / Re: Corona for Apple Silicon M1?
« on: 2021-11-10, 10:56:31 »
I've got a M1 Max ordered too. The native M1 is in the dev Trello for v8 at some point - currently marked as some internal testing done. So looking forward to silent scene building. Similar to you my Threadripper is great for Corona but I'm a Mac boy (man) at heart.

230
What percentage is your bump strength set to in the main material node?

231
[C4D] General Discussion / Re: Corona for Apple Silicon M1?
« on: 2021-10-25, 21:50:20 »
You can’t virtualise normal windows on M1. There is a developer ARM64 version of Windows but it’s not great and as far as I know currently not supported by VMware or Parallels either.

232
Do you have Redshift installed?

233
+1 for this please.

234
[C4D] General Discussion / Re: Corona Academy - Cinema 4D
« on: 2021-08-19, 17:54:19 »
+1 for C4D academy

235
[C4D] I need help! / Re: Stuck on Layered Material
« on: 2021-08-16, 15:40:54 »
Thank you - I'm trying to build mine based on that example.

236
[C4D] Daily Builds / Re: V7 RC1 resolved/unresolved bugs
« on: 2021-08-09, 13:43:23 »
Ah - I'd missed that in the Corona bitmap - thought that might help with me needing to layer a single logo bump over the main tiled bump in the leather material from the library - but I can't get the single logo to not tile with th eoptions in the bitmap shader - guessing as the C4D material itslef is set to tile?

237
[C4D] I need help! / Re: Stuck on Layered Material
« on: 2021-08-06, 11:57:46 »
I think I've got a bit further using the Projector shader for the non-tiling bump overlay (don't think C4D is as clever as 3DS Max) - but it seem sto be getting overly complex.

Can I mix two different bumps?

238
[C4D] I need help! / Re: Stuck on Layered Material
« on: 2021-08-05, 16:08:52 »
Thank you. Do you mean as a separate material tag or in the layered material? Not sure how to use different UV sets here... Thanks

239
[C4D] I need help! / Stuck on Layered Material
« on: 2021-08-05, 13:18:19 »
Loving v7 - thanks!

I'm stuck on using a layered material (one of the leathers from the new material library) - I need to have the leather tiled as it is but add a bump layer into the leather of just one non-repeating logo embossoing into the base layer.

Is that possible?

Cheers!

240
I don't know which settings caused the larger image, thats why I pointed out what I changed in the settings, which was dpi, since I thought that dpi changes lead to higher quality in for my final render image.

Guessing you are aiming for a final print 100% size of 200dpi - you only need to worry about the final pixel count as per @burnin - ignore the dpi - I always aim for 300dpi because I'm old. You can always just use an online calculator too to give you the pixels you need https://www.omnicalculator.com/other/pixels-to-print-size

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