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Messages - bnji

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166
[C4D] Daily Builds / Re: New Cosmos browser
« on: 2022-04-08, 17:38:00 »

Is the Chaos License Server running?
I mean, when you visit the following address: http://127.0.0.1:30304/
What do you see?

167
Learner’s Corner / Re: Corona render 3ds max
« on: 2022-02-02, 20:08:02 »
It doesn't look blurry to me as well.
I think there are lots of things that can be improved, but I'll probably start improving the overall lighting.
It looks like there are two light sources that are competing to be the main one.
I'll suggest any of the following options (but not all of them, just one at a time):
-Using an HDR image to provide the overall lighting.
or
-Using a Corona Sun + Corona Sky.
From that point, you can move forward to include interior light sources to complement the scene lighting.
Then, you can continue to create and apply materials to your scene objects.
This is just a basic approach and simple suggestions.
Consider reviewing the Corona official Helps desk at: https://support.corona-renderer.com/hc/en-us
I hope this helps.
Let us know the outcome.
Regards.

168
[C4D] Feature Requests / Re: Skin preset with no seams
« on: 2021-12-21, 16:32:54 »
Hi,
As I described before, you need to use a single SSS material with a Corona Multi Shader (which will load all the body texture maps)
Set the Corona Multi Shader to work in Material tag Index mode, then simply add this material as indicated in the image of my previous post...
E.g., if the head texture is loaded at Multi Shader index 1, then you need to add the material tag just once to the head geometry, if the body texture is loaded at Multi Shader index 5, then you'll need to add 5 material tags (of the SSS material) to the body geometry.
I'm including a modified version of your file so you can compare it.
Let me know the outcome.
Regards.

169
[C4D] General Discussion / Re: virtual beauty
« on: 2021-11-23, 05:45:36 »
Have you double-checked if C4D's Linear Workflow option is enabled?
Also, use the same color space as C4D (menu Corona > Preferences > VFB Settings > "Use Cinema 4D color space")
Are you able to share the scene project (or part of it) to give it a look and try to find the cause of the issue?
Regards.

170
Possible solutions:
Install the latest Corona Renderer DailyBuild and see if the issue persists: corona-8-3dsmax-daily-2021-11-05.exe


Another possible solution is to downgrade from Win11 to Win10.
(you know: if it's not broken, don't fix it)
Please give it a try and let us know the outcome

171
[C4D] I need help! / Re: Animation
« on: 2021-10-29, 01:59:44 »
Hi there,
Does the issue persist?
Do you have the "Linear Workflow" option enabled?
(you can find it by pressing the Ctrl+D keys on your keyboard  to open the Project settings)
I'm curious to know if this has been solved or not.
Regards.

172
[C4D] I need help! / Re: Unable to render at full capacity
« on: 2021-10-28, 23:59:55 »
Could you please share some screenshots of your scene project?
Do you have the "rendering threads limit" option enabled on C4D prefs?
Regards.

173

If you're using a second Corona Sky object just to replace the Background, then you can use a tone-mapped JPG version of that HDRI (since it won't be used for GI and etc.)
Note: You can also use the Direct visibility override at the Render settings instead of a second Corona Sky object, but still use a JPG file.
Please try it and let us know the outcome.
Regards.

174
[C4D] Daily Builds / Re: Corona Attributes Window
« on: 2021-09-24, 21:58:28 »
Hi there,
Could you please tell us a bit more about your computer?
(CPU model, OS version, installed RAM, installed Graphics card)
Regards.

175
Hi there...
You can find some interesting posts here: https://forum.corona-renderer.com/index.php?board=32.0
(regarding hardware performance)
I hope it helps.
Regards.

176
Hi there,
Could you please let us know what Corona Renderer version you're using?
Also, please let us know a bit more about your PC specs. (CPU model, installed RAM, Graphics card installed and its driver's version, OS version)
Regards.

177
Hi,
That looks odd indeed.
You can try using Corona Renderer 7 and see if the issue persists.
We will try to reproduce the issue and will return to you ASAP.
Regards.

178

Hi there,
I've been testing your file, and here are my findings:
-The intensive RAM consumption is due to a huge amount of objects in your scene file.
-Although you have 14+ million polygons, which is a kind of decent amount of polygons, it will be too much for your Mac Mini.
-Rendering scene consumes around 23GB of RAM + OS + Host app + Scene file loading. You'll need more than 32GB of RAM.
-I can also see that all of your Cloner objects are set to work in "Instance" mode instead of "Render Instance." Try always to set your Cloner objects to work in "Render Instance" mode. (except if you're cloning Corona lights)
-You can also try using Corona Proxy objects to improve your workflow and the viewport's performance.
I'll suggest first installing additional RAM if possible (it will depend on your Mac Mini's expansion possibilities.
Then, you can start optimizing your scene file by changing your Cloners' Instancing mode.
You may also want to optimize the objects' geometry to try to reduce the number of objects in your scene file. (more objects in your scene file will slow down the overall performance of the viewport).
I hope this helps.
Regards.

179
[C4D] I need help! / Re: ShadowCatcher
« on: 2021-09-10, 21:07:51 »
Hi @peka
Sure, I'm including the modified file.
I'll send you the pass by PM.
Regards.

180
[C4D] I need help! / Re: ShadowCatcher
« on: 2021-09-08, 18:54:52 »
Hi @peka


Almost everything was ok in your scene file, here are my suggestions:
-Use the Corona Sky object instead of the C4D sky + Light Material (I know you're using HDRI Link, but it can be used with the Corona Sky as well)
-You don't have to change the Material Mapping mode for the ShadowCatcher material tag. Right now you have set it to use the Camera Mapping mode and other adjustments. Default values should work.
-The Backplate material (a Corona Light material) should never have the "Emit light" option turned on.
I'm attaching the rendered image after modifying the file.
Regards.


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