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[Max] Tutorials & Guides / Re: Glossy Falloff Curve Experiment
« on: 2015-08-31, 11:50:57 »
Hi Maru,
Thanks for replying. That is correct, so applying a fallof curve in the glossiness is still the best way to go for more complex materials.
I must say, Corona shader is the best I've seen so far :)
Kindly,
Thanks for replying. That is correct, so applying a fallof curve in the glossiness is still the best way to go for more complex materials.
I must say, Corona shader is the best I've seen so far :)
Kindly,