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Messages - Jpjapers

Pages: 1 ... 101 102 [103] 104 105 ... 112
1531
[Max] I need help! / Re: Lightmix and Post features
« on: 2016-10-12, 09:51:55 »
The standalone lightmix will be a game changer for design reviews! Cant wait!

1532
Well that is a coincidence haha. theres plenty of very high res nasa shots out there for you to take your pick from!
Good luck!

1533
Hubble image. desat, played with levels and blurred slightly. Looks pretty darn close to me!

1534
this might be a bit out therer but i wonder if you could use some black and white images of stuff like nebula and stars to mask them off. the pattern looks like an inverted image from hubble!

1535
[Max] I need help! / Re: Lightmix and Post features
« on: 2016-10-11, 18:02:31 »
If you can dump the exr on your 'master' machine you could resume rendering locally and play with the lighting.

1536
News / Re: Corona Renderer 1.5 for 3ds Max
« on: 2016-10-11, 17:54:22 »
Just to have a linear compositing environment within a renderer is fantastic. Ive literally been playing with lightmix at work for the past 8 hours. Its come at the right time too. we are about to work on some 40k sqft buildings and we wanted to be able to adjust the colour temperature of the lighting depending on the zone interactively. this will make that so much easier!

1537
[Max] I need help! / Can i use metalness maps?
« on: 2016-10-11, 14:19:21 »
Plugging in a substance metalness into the reflection IOR makes my material look very strange. almost opalescent. Is metalness supported yet?
Thanks

1538
[Max] I need help! / Re: Corona EXR wont open in photoshop?
« on: 2016-10-11, 13:59:01 »
Nevermind, saving it as exr rather than dumping an exr worked.

1539
[Max] I need help! / Corona EXR wont open in photoshop?
« on: 2016-10-11, 13:37:44 »
Hi, I want to save out my lightmixer passes in 32bit so i can do some linear comp in photoshop but i cant open the file. Has anyone got any ideas how i can do this? Do i still need to mess around in after effects to be able to do this?

Thanks
Jack

1540
News / Re: Corona Renderer 1.5 for 3ds Max
« on: 2016-10-11, 10:33:36 »
Lightmix is quite possibly the best feature of a renderer ive ever seen. Its phenomenal. Instant changes. I cant believe it. Well done guys! Expect a few purchases when that gets out in the community!

1541
Yeah i was sceptical as soon as i saw that most of them looked like autodesk presets.
Ive been looking at the arroway packs and stuff. Im after some packs with the really common modern building materials and stuff really.
Nothing fancy but enough that its photoreal and tiling isnt detectable. We have to be fairly fast paced with these so its a good thing our machines are beefy.
I was maybe thinking about Quixel but i dont think its necessary and kind of a bad fit for the job.

1542
At work my department has recently been given the pretty press release renders (usually we mainly do realtime) and im looking for some archviz materials that i can use daily for photorealistic renders. Can anyone point me in the right direction of some decent packs?
Thanks
Jack

1543
General CG Discussion / Re: Quixel Megascans
« on: 2016-09-07, 22:40:36 »
Are you trying to get real blades of grass from a texture? you know that megascans combines the ground textures with actual 3d assets for foliage? Its not just displacement...Sorry if thats obvious but from the amount youre cranking up the displacement its as if thats what you're going for.

1544
[Max] General Discussion / Re: End User Event 2016
« on: 2016-04-29, 16:23:07 »
Trying to persuade my boss to fund myself and a colleague to come across from the UK. Im looking forward to it, ive seen a few of the speakers this year before at other events. Might see if i can snag some corona goodies whilst im there if im lucky enough to be able to go ;)

1545
There is yeah. Corona Mtl Glass

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