Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - asdecret

Pages: 1 [2] 3 4 5
16
[Max] I need help! / Re: [solved] Wet poolside decking help
« on: 2021-03-12, 14:29:20 »
Hello Romullus,

sorry for the late feedback and results but finally got around to it.
So I modified the water material to pure white in the refraction and checked caustics in both the water material and the performance tab.
For the purpose of this I am lighting the scene with a HDRI in the 3ds max enviro slot.
Nevertheless after 25 passes the footprints are still quite dark so not sure where to go from here.  The issue I guess must be from the water material because as soon as its caustics is checked it darkens dramatically the footprints.
I also did a test with the planks isolated and it rendererd lighter and the cautics element was brighther as should be expected.
Anyways if you have any last wisdom it would be welcome.

Thanks and have a nice day


Alex

17
[Max] I need help! / Re: [solved] Wet poolside decking help
« on: 2021-03-07, 10:49:18 »
Sorry forgot to ask this, what is the use of the box 1 in the file?
Thanks again

18
[Max] I need help! / Re: [solved] Wet poolside decking help
« on: 2021-03-07, 10:47:36 »
Hello Romullus,

Thanks so much for the file.
I had to recreate the footprint scatter not sure why but no worries.
I replaced the texture maps and did obtain a similar results.
But when i checked the caustics in the water material I obtained a very dark version as you can see on the attached file.
Not sure why that is?  Would you know?

Thanks so much

Alex

19
[Max] I need help! / Re: [solved] Wet poolside decking help
« on: 2021-03-06, 17:10:18 »
Thaniks so much

20
[Max] I need help! / Re: [solved] Wet poolside decking help
« on: 2021-03-06, 16:48:29 »
Sorry Romullus I forgot to mention I dont have corona 7.
In your material setup which ones go to which objects, as you see I am not sure see attached files.


Thanks

21
[Max] I need help! / Re: [solved] Wet poolside decking help
« on: 2021-03-06, 16:21:52 »
Thanks going to try your scene.
I tried the multi uv channel routes with a footprint mask mapped on channel 2 but cant wrap my head around on the set up to both darken an have the reflective appearance of water

Alex

22
[Max] I need help! / Re: [solved] Wet poolside decking help
« on: 2021-03-06, 15:51:49 »
Hello everyone here is my attempts
1. using a mix map with channel 1 for wood and channel 2 for footprints.  The mix map has a composite into color 2 the wood multimap into 1 and the footprint map alpha in the mix amount.  This works but no reflection.
2. my attempt for reflection with a footprint being scattered .  But not very good b/c it doesn not darken the wood.

Romullus any chance you could repost your attempt in 2014, I could not reproduce your scene or utilize it correctly.  I wanted to give it a shot.

Thanks so much

23
[Max] I need help! / Re: [solved] Wet poolside decking help
« on: 2021-03-06, 10:35:09 »
Great Thanks a lot I will give this a try asap and post a test.

Thanks again

24
[Max] I need help! / Re: [solved] Wet poolside decking help
« on: 2021-03-05, 19:21:19 »
Hello there,

Thanks so much, I will give this a try and let you know.

Thanks again

Alex:

PS: I see you used substract in corona mix, but lets say you wanted the footprints to be looking like water and also darken the wood, how would you apply a wet material to the footprints and make the wood darker.


25
[Max] I need help! / Re: [solved] Wet poolside decking help
« on: 2021-03-04, 21:46:26 »
Hello Romulus,

In reading your answer how would you set up the material and mapping channels are new to me.
One material for the wood and another for the wet footprints.
I am not sure how to go about this.
In the past  I scattered a wet footprint along a spline.  The only downfall with this is that it does not darken the wood plank underneath.
Hope it makes sense.

Thanks
alex

26
[C4D] General Discussion / Re: Water Puddle - help
« on: 2021-02-22, 20:15:41 »
Hello Romullus,

Thanks for your setup!
In the case scenario where the wet footprint would be on a wooden deck, how would be the trick to make the footprint darken the wood planks?
In a similar scenario I would use a layered material with a dry wood material and a wet wood material and a alpha map as a mask.
That being said this set up can not be applied to the footprint itself but to the overall wood object.


Thanks for your help

alex

27
Thanks Rowmanns and Frood for your replies.

It seems like everything is ok now, retried the install after killing the max installer.
Frood, thanks for your help as well, to be honest with you I always wait a while for the new releases to be stable before using them, little fridgid that way.

Thanks again the both of you

Alex

28
Hi Frood,

Tried the install but somehow corona 2 still listed for 3ds max 2018!
also when i try to reinstall it gives me an error message.
I chose the custom install and only ticked the 2018 version wiwth the dr server, cie nvidia denoiser.

Thanks for you help

alex

29
Frood,

thanks so much for your reply, I will give it a shot and let you know.

Thanks

Alex

30
Hello there,

I wanted to know if it is possible to run different versions of corona (2 and 3) respectively on max 2014 and max 2018 on the same computer.

If so is there a tutorial out there of should i folllow this but somehow modified.
https://coronarenderer.freshdesk.com/support/solutions/articles/5000577837-how-to-run-different-corona-versions-at-the-same-time-

Thanks for your help

Pages: 1 [2] 3 4 5