Hi there,
I made a simple scene, which you can find here
https://we.tl/t-JvGSkv9QlZLeft plane is with corona displacement modifier on top of the plane and Phoenix FD map ( Vector mode disabled so we remove some variables and make it simpler)
Right plane is with the Phoenix map baked using Render to texture from the material editor.
I am almost certain this wasn't an issue with the first version of the daily build, but I'm in the middle of the project andi don't have time to test everything out, but I am quite desperate because I cannot render the waves properly and most important thing is to keep an option for the OLD behavior !! sometimes clients wake up and just want something change on a 3-4 year old project and everything else has to look the same.
Anyway, this doesn't seem like a different thing but something broken. I am using Phoenix 4.20 but as far as I know this map has been exactly the same for ages, I don't simulate anything. It works even without a license.
I really hope there will be an option for the old behavior or a quick fix or something
Thanks!