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[Max] I need help! / Re: usdz export problem
« on: 2024-05-27, 16:08:55 »
Just tested it using Physical materials, seems to work just fine exporting to .usd
Just remember to put a normal node before your normal texture in the bump slot. Or apparently you can use the PBR Metal/Gloss, GLTF materials too. My script that converts Corona to Physical also does the normal node for you.
Just remember to put a normal node before your normal texture in the bump slot. Or apparently you can use the PBR Metal/Gloss, GLTF materials too. My script that converts Corona to Physical also does the normal node for you.