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[Max] I need help! / Baking reflection to diffuse?
« on: 2019-07-21, 22:16:42 »
Is there a way to render to texture the reflectivity to the diffuse slot?
I have a model using Corona materials with diffuse bitmap textures and reflectivity bitmaps. I want to bake those materials down to my model and have that in one uv map.
I tried doing a Corona diffuse and then a Corona reflective color, but the reflect just comes out as the original tiled bitmap.
So is there any way I can project materials with reflection down to my model?
Any help would greatly appreciated.
I have a model using Corona materials with diffuse bitmap textures and reflectivity bitmaps. I want to bake those materials down to my model and have that in one uv map.
I tried doing a Corona diffuse and then a Corona reflective color, but the reflect just comes out as the original tiled bitmap.
So is there any way I can project materials with reflection down to my model?
Any help would greatly appreciated.