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[Max] Bug Reporting / 3DS Max crashes during "Parsing Scene"
« on: 2018-03-22, 11:28:52 »
Hi,
just a disclaimer at the beginning: I am quite new to the whole rendering / 3d modeling stuff.
I have a quite simple scene which is based on a floor plan and the units are in meters (so it seems quite big). I have a Corona Material on the floor (pine wood) and since the floor is quite big, the pattern of the pine wood does not really come out. Thats why I tried to tweak the tiling of the UV coordinates, both in the Material Editor of the Bitmap as also in the UVW modifier on the floor itself.
Whenever I do this, 3ds Max crashes at least at the second time rendering during "Parsing Scene".
Any help with this is very much appreciated.
Cheers,
Felix
just a disclaimer at the beginning: I am quite new to the whole rendering / 3d modeling stuff.
I have a quite simple scene which is based on a floor plan and the units are in meters (so it seems quite big). I have a Corona Material on the floor (pine wood) and since the floor is quite big, the pattern of the pine wood does not really come out. Thats why I tried to tweak the tiling of the UV coordinates, both in the Material Editor of the Bitmap as also in the UVW modifier on the floor itself.
Whenever I do this, 3ds Max crashes at least at the second time rendering during "Parsing Scene".
Any help with this is very much appreciated.
Cheers,
Felix