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Topics - gkeefer9

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1
When using corona lights in a cloner object, a copy of the light is rendered at 0,0,0.
This is regardless if the cloners reference is moved from 000

Happens on both my R19 dual Xeon W10 machine and my R18 threadripper W10 machine

Version: 3 hotfix 1 (core 3)

2
[C4D] Bug Reporting / Crash when use "Revert to saved"
« on: 2019-01-10, 16:49:01 »
I often use "Revert to saved" to refresh my files. When using corona almost always I have a crash shortly after clicking "Revert to saved"

3
I often use lights in cloner objects in the past no issues. With Corona V3 the lights render only as white lights.

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