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[Max] I need help! / transparent plastic bottle material
« on: 2016-07-03, 17:15:48 »
Hello all!
This is my first post to the Corona forum, I need a little help with a basic scene.
I am a complete beginner to Corona Renderer, so any advice is appreciated. I must mention I read the Index before writing this post, but I couldn't really piece together what I needed.
I am trying to render a believable transparent plastic material for a mineral water bottle, but I have yet to figure out a good method. I tried using a couple from the Corona Materials Library site: Translucent Plastic ( by zzubnik ) and Transparent Plastic G ( by Douglas Cav. ), with similar bogus results.
I'm also not very sure about the water material either.
The scene setup is very basic, just a couple of corona lights, I also added a corona sun to the scene, just because it seemed that the light setup wasn't strong enough.
I use 3ds Max for building the scene, and I can upload it, should anybody want to take a better look at it. Of course, I can provide more info on the Corona material settings that I used in max, if it helps.
I only want it to look as similar as possible to a clear plastic mineral bottle, nothing more.
I've attached a shot of how it looks right now, any comments are welcome!
Thank you,
Alex
This is my first post to the Corona forum, I need a little help with a basic scene.
I am a complete beginner to Corona Renderer, so any advice is appreciated. I must mention I read the Index before writing this post, but I couldn't really piece together what I needed.
I am trying to render a believable transparent plastic material for a mineral water bottle, but I have yet to figure out a good method. I tried using a couple from the Corona Materials Library site: Translucent Plastic ( by zzubnik ) and Transparent Plastic G ( by Douglas Cav. ), with similar bogus results.
I'm also not very sure about the water material either.
The scene setup is very basic, just a couple of corona lights, I also added a corona sun to the scene, just because it seemed that the light setup wasn't strong enough.
I use 3ds Max for building the scene, and I can upload it, should anybody want to take a better look at it. Of course, I can provide more info on the Corona material settings that I used in max, if it helps.
I only want it to look as similar as possible to a clear plastic mineral bottle, nothing more.
I've attached a shot of how it looks right now, any comments are welcome!
Thank you,
Alex