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[C4D] Resolved Bugs / UDIM TILE ERROR
« on: 2023-01-10, 00:27:29 »
There is somthing wrong with the UDIM tiling method;
In the case of the Max V size >=3
The bitmap become 1021 when it suppose to be 1011;
The bitmap become 1011 when it suppose to be 1021;
In the case of the Max V size >=3
The bitmap become 1021 when it suppose to be 1011;
The bitmap become 1011 when it suppose to be 1021;