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Topics - VASLAVO

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31
Gallery / lots and lots of vegetation
« on: 2014-09-11, 03:24:56 »
Hi guys, here some tests on a mac pro 2014 3.7 ghz, 12 gigs of ram on windows 8 for a comercial proyect, the client wants this as its show, lots of trees and vegetation, c&c welcome.

edir: some updated views, c&c welcome

32
[Max] Resolved Bugs / saving hrd or exr, is this an error?
« on: 2014-08-30, 19:04:55 »
Hi guys, ive encountered a problem of diferent results saving an image with 32 bit information, it doesnt give me the same results, if my final render is raw image with an exposure of -.5 when i save it as it it shows tha same on photoshop but when i apply exposure control for example -2 on photoshop and -2 on corona( it says -2.5 becaus my zero level was -.5) i dont get the same results, on photoshop i loose color, im i doing something wrong?  here are the examples

33
[Max] Resolved Bugs / Crorona and forest issue
« on: 2014-08-22, 19:42:44 »
Hi guys, this is the seccond time ive encounter this problem, did ive done something worng? ive test on a croped space and its fine, i send the complete image and got the error, here are some examples

34
Gallery / Meat store
« on: 2014-08-14, 15:46:13 »
Hello guys, here is a project we made for a future mead and degustation store, it took about 14 hours to render and i think still have too much noise, c&c welcome

35
Hello guys, ive created this image to explain better the errors we encountered on this matter, simple glass material works fine but on blend with standard corona material the shadows got wierd, on the 3rd sphere its a multi sub object with 2 ids material son instance, no problems but if you decide to copy the material (not instance just copy) on the seccond slot you get a refraction error, hope this helps.
Version of corona A7.1 final

36
[Max] Resolved Bugs / Dsplacement and Blend material
« on: 2014-07-31, 20:45:55 »
Hello guys, i dont know if its a know issue but displacement doesnt work on blend materials, here is a pic to explain, at right regular corona material with displacement, at left blend with displacement material, both materials with the same displacement values on everithing.

37
Gallery / day and night shot house
« on: 2014-07-18, 15:17:00 »
Hi guys, this is my last project testing A7, raw images, the only trouble was an error when copy more than one targeted light, it appears like the target its there but its uncheck after that, no problems, a lot faster than A6 and less noisy, the day image was made with corona sun, the night view was made with hdri light and a lot of ies corona lights, please c&c welcome.

38
Gallery / 10 min set up
« on: 2014-06-18, 15:25:37 »
Hi guys, corona its awesome, his is a set-up that oru company made to show our graphic design jobs, happy to share and c&c welcome

39
[Max] I need help! / backburnner and DR
« on: 2014-06-12, 19:25:57 »
hi guys i have a question, im tiying to render by backburnner for testing but it says i need license? i have to send you the request for all the machines to try this out?

40
Gallery / Big beach project, raw images
« on: 2014-06-09, 19:48:34 »
Hi guys, this is a really big project arround  30 million polys with the help of forest plugin and a lot of proxys, it has 551 lights on the afternoon and night shots with hdr enviroment, resolution 2000 x 2000, we are still having problems with these scens on i7 3.6 with 16gb ram, it doesnt render, it has to be rendered on dual xeon 64 gb ram, any tips?

C&C welcome

edit: here its an example of a fly by video on A6 backburnner, 1:34 min per frame i7 16gb


41
Gallery / quick photomontage
« on: 2014-03-27, 17:29:40 »
Hi guys, a quick photomontage, 150 passes pt+pt, 4000 pixels wide, 8 hours to render.

42
Gallery / house interior and exterior
« on: 2014-03-26, 14:44:36 »
Hi guys, this is a beach project we are working on, full corona and ps work, c&c welcome.

43
[Max] Resolved Bugs / DR map network problem
« on: 2014-03-19, 21:42:42 »
Hi guys, we just test that the dr doesnt recognize network map folders or network folders, only local on server machines, this also apply to bitmaps and proxys, havent tested with xref scenes yet. hope it helps

44
[Max] Resolved Bugs / displacement not really a bug
« on: 2014-03-18, 18:15:37 »
Hi guys, is just want to recall that displacement values have to be reassigned on materials because some of them are behaving or rescaled in a6 version.

45
[Max] Resolved Bugs / proxys scale issue
« on: 2014-03-14, 14:49:16 »
Hi guys, something that weve noticed is that if you merge a corona proxy to a new scene with a different scale that the one it was created it doesnt rescale , for example, if you have been working on a tree on a cm scaled scene when you import that to a meters scene its get huge.

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