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Topics - TomG

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181
[Max] General Discussion / Merry Christmas Coronauts!
« on: 2016-12-21, 21:25:58 »
Thanks from whole Corona team to Coronauts everywhere for making 2016 such an awesome year! We wish you a wonderful holiday season and many happy renderings in 2017!

We'd also like to announce that our office will be closed from December 22nd until January 3rd - Corona support will be limited during this time.


182
Corona for C4D Alpha 6 is out! This is the final version of Alpha 6, with many new features (and bug fixes) compared to Alpha 5 - full details (and there are a lot!) are on the blog post:

https://corona-renderer.com/blog/corona-for-c4d-alpha-6-final-released/

And of course you can download it from the main Corona download page:
https://corona-renderer.com/download/

Thanks!
   Tom

183
[C4D] General Discussion / Corona for C4D A6 RC6 released!
« on: 2016-12-19, 13:56:03 »
Download it from:
https://drive.google.com/drive/folders/0B7g1HtV8lD7gMV92VEhxZjU4Szg

Changes from last version:
 - Fixed loading of Corona Camera (e. g. shutter speed was not loaded properly)
 - Fixed corrupted multipass images during render preview (happened when LWF was off)
 - Fixed VFB history on macOS
 - Fixed freezes of Corona VFB on macOS
 - Fixed render resuming (in Corona VFB)
 - Fixed problems with statistics in Corona VFB
 - Fixed crashes in Corona Bitmap
 - Fixed crop and placement in Corona Bitmap
 - Fixed global preferences for material preview
 - Fixed animation of materials
 - Fixed motion blur when rendering using Corona VFB
 - Added Corona Output shader

184
Hi all!

If anyone out there has a lot of familiarity using Corona with Megascans, and you have the time and resources to create a video tutorial, please contact me at grimes@corona-renderer.com as I'd be interested in having a chat about making such a tutorial :) Preferably it would be an arch-viz style scene with heavy use of Megascans, the aim being that the tutorial would be publicized both by us and Quixel. It would be aimed at being a good walkthrough for those new to Megascans and the process of importing those for rendering with Corona.

Thanks!
   Tom

185
[C4D] General Discussion / Corona for C4D A6 RC5 released!
« on: 2016-12-12, 15:53:17 »
Hi everyone,

here is new release of Corona for Cinema 4D, version A6 rc5:
https://drive.google.com/drive/folders/0B7g1HtV8lD7gYkdPNElNWGNOeDg

Changes:
 - Fixed crashes when rendering finishes (mainly after denoising)
 - Fixed crashes after layout switch
 - Fixed bugs in photographic exposure (when overriden by camera)
 - Fixed checkboxes in scene environment overrides
 - Fixed detection of C4D R18 in installer
 - Fixed support for Sun expression tag used with Corona Sun
 - Fixed bugs with Material preview interfering with Corona VFB
 - Improved Cinema4D IRR
 - Attempt to improve performance when rendering with bloom and glare
 - Attempts to fix some minor bugs in macOS package

186
News / Presentation at the CG Event in Moscow
« on: 2016-12-02, 21:43:46 »
This Sunday at 14.00, our very own Adam Hotovy will be speaking at the CG Event in Moscow, with a look at Corona's past, present and future, including showing of the latest features from the 1.6 daily build.

More information at:
http://www.cgevent.ru/
http://www.cgevent.ru/imgs/program2016.pdf
https://www.facebook.com/cgevent/

187
For anyone who missed notification on YouTube, Facebook or Twitter - a 5-part video tutorial, 'live' and unscripted, is out now. It covers sourcing the car model plus HDRI / backplates, cleaning up the model, setting up your materials, and setting up the HDRI and backplates and getting final renders. As comprehensive as it gets!

Part 1 overview and sourcing the mode, hdri and backplates:

Part 2 car model cleanup:

Part 3 shading and materials

Part 4 HDRI and backplate integration and final renders

Part 5 Conclusion and review



188
[Max] General Discussion / The Boundary interview in full
« on: 2016-11-22, 16:24:08 »
The full videos of the interview with luminaries Peter Guthrie and Henry Goss are live now:



Nicely timed too as they've just converted another scene over to Corona and have a Black Friday discount on all their scenes!
http://www.the-boundary.com/blog/


189
[C4D] General Discussion / C4D, Substance and Corona article
« on: 2016-11-18, 17:07:02 »
A great look at using Corona for C4D with Architecture Selection of Substance Source:

https://www.allegorithmic.com/blog/how-we-used-substance-source-cinema-4d-and-corona-renderer

190
Want to know what it is like working in the arch-viz industry? In some new videos, you'll hear from leading names on topics like: how they got started; their advice for newcomers; their thoughts on the future direction of the industry; and more! Watch the trailer for our first video which will be coming soon, with Peter Guthrie and Henry Goss from The Boundary


(expect the full video early next week!)

191

Corona for C4D Alpha 6 Release Candidate 2 is out! Bloom & Glare and LUTs now working in post, LightMix support for Sun and Sky, fixed Projector shader - read more on the blog post at:

https://corona-renderer.com/blog/corona-for-c4d-alpha-6-rc2-released/

(Next up will be RC3, with a focus on the reports of bugs and crashes from Mantis and here on the forum).

Thanks!
   Tom

192
[C4D] General Discussion / Alpha v6 RC1 released!
« on: 2016-10-31, 20:25:12 »
Corona for Cinema 4D Alpha 6 RC1 released!

Seamless integration of Corona into the C4D UI, the port to macOS, new features from the Corona Renderer 1.5 core (LightMix, bloom & glare, PBR materials, denoising, and more), plus a big push on stability - the last is why we are going with a Release Candidate today with all the new features, to give a few weeks for testing by you, our users "out in the field", before calling Alpha 6 final in 2 to 3 weeks!

Full information on the blog post:

https://corona-renderer.com/blog/corona-renderer-for-c4d-alpha-6-rc1-released/

193
Hi all!

We have an energetic topic going on about making Corona easier to use, but it will need to be turned into actionable items. I'd like to start with the question - which parameters or tooltips do you find hardest to understand? Is there one you've never touched because you don't know what it is, but wonder if you are missing out on some feature or control? Is there a tooltip that always left you scratching your head when you read it?

Please keep the conversation to a simple list of parameters and any comments on the tooltips for those - this will allow two possible solutions, either improved tooltips to make things clearer, or as a guide to new tutorials we could work on to clarify things. All other conversation on easy / expert UI checkboxes, adding or removing parameters, re-arranging the UI etc can be done elsewhere, to help keep us get the best info on where tooltip improvements and / or tutorials would be useful!

Thanks!
   Tom

194
News / Corona Renderer 1.5 for 3ds Max
« on: 2016-10-10, 15:19:00 »
It is out :)

Read the details on the blog:
https://corona-renderer.com/blog/corona-renderer-1-5-released/

195
[Max] Daily Builds / Release Candidate 1 for 1.5 is out now!
« on: 2016-09-30, 17:42:49 »
Release Candidate 1 for 1.5 is out now!

Everyone with an active FairSaaS or Box with Subscription license has access, and the download is in the usual location, https://www.dropbox.com/sh/mswauuv1afec8am/AAA5OKrd_QujokDM3mxQ7S40a

And the file is Corona_1.5 RC1.exe, as I am sure you will gather :)

The changelog is over at https://forum.corona-renderer.com/index.php/topic,12436.msg85683 if you want to check in on what has been updated. Please test this as thoroughly as you can, we appreciate your help and feedback in ensuring that 1.5 is as stable as possible.

Thanks!
   Tom



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