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Messages - Arttu Koskela

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Work in Progress/Tests / Re: Arttu's WIP
« on: 2014-01-24, 15:54:03 »
Definitely agree with that Tanakov! :) The edge of the table is rounded and sanded thought and I had hard time finding reference how would the wood pattern smoothly change from one to another.

The table is missing one detail that makes it look dull.
http://thumbs.dreamstime.com/z/wood-lumber-board-6931256.jpg

Finally got started with the interior project, going for quite traditional and homy feel.


2
News / Re: Material previews with arbitrary shapes
« on: 2014-01-21, 14:41:39 »
How does this prove custom objects are useful? :)

I don't know about you but I usually create materials in separate scene with a studio lighting setup and for this I tend to use some more complicated object than a sphere to better understand how the light will reflect and refract.
With custom preview I can use the same object for previewing and hopefully need to click render fewer times. :)

A question vaguely related to this thread: Is it possible to adjust the preview scale like you can with the default preview from Compact Material Editor -> Options -> Render Sample Size ?
Doesn't seem to be working with custom MTL preview.

3
Work in Progress/Tests / Re: Arttu's WIP
« on: 2014-01-21, 02:15:47 »
Those are some really nice material-tests! CouldĀ“nt tell if the table is real or not in these last two images. Would love to see a mat-screenshot of that too. Keep em coming :-)

Thanks Nupsi!
Here's the whiteWood material. As usual I'm using Tension Modifier combined with noise map to make the edges different color.
Also the textures are painted (from photos ofc) for this one so I had to use UDIMs. The brownWood material is pretty much the same, just more reflective and sharper reflections.



Hopefully can post something new soon and start working with the interior itself once I get free from commercial work. Also can't wait to get my hands to the daily build to try it out! 8)

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Work in Progress/Tests / Re: Arttu's WIP
« on: 2014-01-20, 04:14:12 »
Cheers guys!

Nice tests, i really liked  of chair studio render! Any problem to share some settings of shader on blue chair cloth ?

Here you go dude! Tension modifier is limiting the displacement to flat surfaces of the model. Ideally should have modelled these wrinkles but got lazy with it.



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News / Re: Material previews with arbitrary shapes
« on: 2014-01-20, 03:47:27 »
That's super useful Keymaster! Actually been using only sphere preview all these years.

6
Work in Progress/Tests / Arttu's WIP
« on: 2014-01-16, 17:38:46 »
Hey guys! Here's my WIP thread for all the work done with Corona.

I started playing around with Corona some weeks ago and absolutely loving it. Makes it really easy just to focus on creating nice materials and lighting.
And that's exactly what I've been doing, currently I'm learning about creating realistic looking shaders and texture maps.

FIFT01



livingRoomTable







Actually both of these are for bigger interior visualization project I'm doing. All the studio shots are 30mins with i7 3770k machine, DoF from Corona.

Any feedback much appreciated!

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