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Messages - iancpotteer

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As a side note...VRAY distance map used to have this same issue and it was resolved a few versions ago. (Prior to VRAY next) Maybe you can as them what they did ? :P

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Not sure if anyone is still having this issue but..I am...until I found I could just grab the distance texture shader from VRAY - it doesnt have whatever bug the corona one has. Yep - using the VRAY distance map in corona seems to work without the overlap issue.

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