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Messages - sPXL

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[Max] Resolved Bugs / Re: Corona UvwRandomizer Texmap issue
« on: 2022-11-30, 16:54:33 »
Any update on this issue?

I'm running Max 2023 and Corona 9 hotfix 1 and I've noticed it the displacement mapping still is not working with the CoronaUvwRandomizer map.

I've attached an image to clarify the problem. Left shows all texture inputs (Diffuse, Roughness, Bump and Displacement) ported through a CoronaUvwRandomizer map, right shows regular material with just the textures plugged in their slots.

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