Corona Renderer Forum
Corona Renderer for 3ds Max => [Max] General Discussion => Topic started by: Ondra on 2016-03-08, 10:57:58
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Here is related blog post: https://corona-renderer.com/blog/corona-1-3-benchmark/
(https://i.imgur.com/2EXGtlJ.jpg)
We have finally release an updated Corona Benchmark. It features automatic upload and verification of results, new scene, and Corona 1.3 core. Download the benchmark and view results here: https://corona-renderer.com/benchmark
In addition you can use this thread to share and discuss results, and report any problems.
edit: I am attaching the high-res version of the scene used here as a bonus
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Corona 1.3 Benchmark Finished
BTR Scene 16 passes
Intel(R) Core(TM) i7-4960X CPU @ 3.60GHz(up to 4.4 Ghz)
Time: 0:03:02, Rays/sec: 2 670 970
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It's alive!
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Hah, works well :- )
Corona 1.3 Benchmark Finished
BTR Scene 16 passes
Intel(R) Xeon(R) CPU E5-2680 v2 @ 2.80GHz (x2) {it's 3.1Ghz all-core turbo though)
Time: 0:01:17, Rays/sec: 6,315,400
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Finally!
Wonder who will be the first to go under one minute :]
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There's still E7-46xx something guy who should be able to score less than 30 seconds :- )
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Finally!
Wonder who will be the first to go under one second :]
(https://forum.corona-renderer.com/index.php?action=dlattach;topic=11243.0;attach=43886;image)
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Corona 1.3 Benchmark Error
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Could not run Corona 1.3 Benchmark: Unable to install VS++ 2015 redistributables.
(Press Ctrl + C to copy the message to clipboard.)
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OK
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What now? Anything I can do about it?
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Does the benchmark encompass adaptivity?
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Corona 1.3 Benchmark Finished
BTR Scene 16 passes
Intel(R) Xeon(R) CPU E5-1620 v2 @ 3.70GHz
Time: 0:05:37, Rays/sec: 1,443,980
windows10
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Corona 1.3 Benchmark Finished
BTR Scene 16 passes
Intel(R) Core(TM) i7-3770K CPU @ 3.50GHz
Time: 0:04:24, Rays/sec: 1.840.070
CPU Clock is not correctly reported from Windows, the correct Clock is 4.7Ghz
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CPU Clock is not correctly reported from Windows, the correct Clock is 4.7Ghz
Yeah, this should have been somehow solved. For clarity. Or at least offer self-reporting.
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Hi!
Corona 1.3 Benchmark Finished
BTR Scene 16 passes
Genuine Intel(R) CPU @ 2.50GHz (x2)
Time: 0:01:13, Rays/sec: 6 697 330
CPU Intel Xeon E5-2697v2 (ES)
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Does the benchmark encompass adaptivity?
It's a 1.3 benchmark, not 1.4.
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Does it detect overclocked cpu frequencies properly? Or it's just that nobody submitted OC'd results yet?
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It does not.
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Corona 1.3 Benchmark Finished
BTR Scene 16 passes
Intel(R) Xeon(R) CPU E5-2640 v2 @ 2.00GHz (x2)
Time: 0:02:11, Rays/sec: 3 763 080
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Corona 1.3 Benchmark Error
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Could not run Corona 1.3 Benchmark: Unable to install VS++ 2015 redistributables.
(Press Ctrl + C to copy the message to clipboard.)
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OK
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Can confirm, Corona benchmark tries to install 64bit VS++ redist, but fails.
The official 64bit VS++ exits with the following in the log:
[0128:0A88][2016-03-08T14:23:13]e000: Error 0x80240017: Failed to execute MSU package.
[0B20:06D4][2016-03-08T14:23:13]e000: Error 0x80240017: Failed to configure per-machine MSU package.
[0B20:06D4][2016-03-08T14:23:13]i319: Applied execute package: Windows81_x64, result: 0x80240017, restart: None
[0B20:06D4][2016-03-08T14:23:13]e000: Error 0x80240017: Failed to execute MSU package.
Know bullshit with the 2015 installer, this is Computer specific, I'll post a workaround in this thread in couple of minutes.
It's a 1.3 benchmark, not 1.4.
I thought that was the Trello entry submited earlier then 1.4 release...
See attached image.
In addition you can use this thread to share and discuss results, and report any problems.
The executable lacks a Version number, looks aweful with 0.0.0.0 in the explorer :D
see attached image
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Does it detect overclocked cpu frequencies properly? Or it's just that nobody submitted OC'd results yet?
sometimes ;). We did our best, but it seems to be really hard to detect in windows
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it was originally planned for 1.3, but it got postponed. We decided to name it 1.3 benchmark, as it does not use the 1.4 features - adaptivity (which currently causes non-determinism), denoising (which is not fully debugged yet), and new VFB.
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I got this error :
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Corona 1.3 Benchmark Error
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Could not run Corona 1.3 Benchmark: Unable to install VS++ 2015 redistributables.
(Press Ctrl + C to copy the message to clipboard.)
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OK
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any help would... help ;-)
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sorry, but this test is not quite correct. The results are surprising:
http://joxi.ru/MAj78KWtvEQ8lr
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Does it detect overclocked cpu frequencies properly? Or it's just that nobody submitted OC'd results yet?
in most cases - no
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There is a long pause at the end of the render.
I'm getting inconsistent result with my E5-2699v3 - anywhere from 0:52 to 1:50 The rendering itself is finished at around 0:45.
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ouch :/
@keymaster: could you do a Legacy version? with HUGE warning sign that it is legacy?
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Corona 1.3 Benchmark Error
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Could not run Corona 1.3 Benchmark: Your processor doesn't support required features (SSE 4.1).
(Press Ctrl + C to copy the message to clipboard.)
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OK
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There is a long pause at the end of the render.
I'm getting inconsistent result with my E5-2699v3 - anywhere from 0:52 to 1:50 The rendering itself is finished at around 0:45.
does this happen also with regular Corona rendering?
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(http://i.imgur.com/4aWuW1R.png)
Corona 1.3 Benchmark Finished
BTR Scene 16 passes
Intel(R) Core(TM) i7-4790K CPU @ 4.00GHz
Time: 0:03:58, Rays/sec: 2 042 270
....
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sorry, but this test is not quite correct. The results are surprising:
http://joxi.ru/MAj78KWtvEQ8lr
I can easily make up to 20% difference in render time on my machine depending on various factor, like how fresh OS install is, how many programs are running in the background, how buisy they are and so on. Nothing surprising here.
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Yep, that i7 5930k is my benchmark, and I may have been watching some funny cat fail compilations on youtube while benchmark ran in the background :)
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I've run it 2 times, the second time closing all other programs and I got this result.
(http://i.imgur.com/YBlcO28.jpg)
The first run was at 1:16. After it finished rendering it just kept going for about half a minute, but reported the results with the time it actually finished rendering.
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In my testing of my home PC (i7-3930K) I've got five different result between 4;38 and 5;35. The "hang" after rendering differed from 4 sec. to over 20 sec.
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!!! see my results: !!!
3ddd.ru/forum/thread/show/tiestiruiem_protsy_max_corona/ (http://3ddd.ru/forum/thread/show/tiestiruiem_protsy_max_corona/)
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My PC is warning me about this site.
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There is a long pause at the end of the render.
I'm getting inconsistent result with my E5-2699v3 - anywhere from 0:52 to 1:50 The rendering itself is finished at around 0:45.
does this happen also with regular Corona rendering?
No, I haven't noticed.
Also, looks like i'm not the only one:
In my testing of my home PC (i7-3930K) I've got five different result between 4;38 and 5;35. The "hang" after rendering differed from 4 sec. to over 20 sec.
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we will tomorrow probably release updated version of the benchmark that reports consistent times in the popup window (the one sent to web seems OK), and runs even if MSVS fails to install
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Would be also great to increase the resolution to get higher render times. All high-end xeons get about the same result with the current test.
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I have feature request for benchmark score table - make it able to sort records by other columns, not only render time. Ability to sort by CPU would be most welcome as it would allow to estimate average performance of particular CPU.
I saw i7 4771 entry with 7:16 time, while mine does it in about 5 minutes. Without sorting list by CPU, it's impossible to hunt down all entries of certain PC configuration and thus it makes this benchmark less effective than it could be.
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is it posible to see all row in one page like benchwell? they have 1490 row and thats easy to read and find any cpu.
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we will tomorrow probably release updated version of the benchmark that reports consistent times in the popup window (the one sent to web seems OK), and runs even if MSVS fails to install
heh - thanks.
I have 3 systems, all three for some awesome reason post VS++ 2015 install errors. Win7 64bit, 2x 8.1 64bit
all updated windows.
I found the culprit on one system, but not the other 2.
All redists of c++ 2015 fail to install, culprit on one being a broken security update, that you have to force install through Deployment Image Servicing and Management. I can't get that update installed on the other two, every fix for this is PC specific and can have a multitude of reasons, ranging from too small reserved system partition (deleted it on one PC for programming reasons on my part) to random shit like Cisco VPN clients conflicting.
There are pages upon pages of this update's clusterfuck and it forbidding to install vs c++ 2015, whilst posting awesome and very descriptive "unspecified error" messages.
Basicly an exeption in the code, with no explanation or debug messages to help.
One system is freshly installed, 100% empty - no idea why there.
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Added: https://corona-renderer.com/benchmark/?all
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The 4-cpu system ranked #22 falls behind a 2-cpu system with the same cpu... wonder what went wrong here.
Looking forward to the updated benchmark, would really like to know how my machine compares.
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Feature request: rays/s recorded in the table - it is proportional to time in this particular scene, but could serve as reference for other scenes (to see if there is some mistake in the scene or if cpu is performing as it should)
Bug report: splash screen is heavily JPG'd
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The 4-cpu system ranked #22 falls behind a 2-cpu system with the same cpu... wonder what went wrong here.
Looking forward to the updated benchmark, would really like to know how my machine compares.
Those are E5-2xxx cpus, they don't work in 4-cpu configs. So probably some kind of bug. (ES cpus, too many cores, etc.)
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please send optimal settings for 3930k P9X79 32gb2133mhz
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Corona 1.3 Benchmark Finished
BTR Scene 16 passes
Intel(R) Xeon(R) CPU E5-2650 v3 @ 2.30GHz (x2)
Time: 0:01:17, Rays/sec: 6,362,200
Still waiting for the xeon E7-E5 46xx guys to put us to shame :P
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I wonder, why is a 2680v2 lower that the 2650v3. The 2650v3 doesnt even come close to the base clock of the 2680v2 with turbo boost on. When on full load I get close to 2.6ghz per core.
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Might be perhaps because Corona is more memory bandwidth taxing that most multithreaded applications.
2680v2 is still stronger in all other benchmarks than 2650v3 (3.05Ghz all-core turbo vs 2.6Ghz all-core turbo cannot be nullified by Haswell vs Ivy Bridge improvement, which isn't so drastic).
On other hand, Haswell-E is on DDR4, most builds usually at 2166mhz, while most Ivy-Bridge-E are 1600Mhz (my board for some example won't even accept to run at such clock, so I am forced to run at 1333).
This can make a difference if Corona can use it well.
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That looks to be the case. I am just curious about future upgrades and the difference between generation of cpus. There best benchmarks are on the software you will actually use and since corona is one in our case I was surprised to see that difference. (note: Juraj that was your test I saw). Very nice benchmark overall and easy to test across many machines. The alpha V4 gave me the higher results for a i7 3820 than the 2650v3's.
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The V4 build basically ignored second CPU in dual-setup and even than it didn't scale well across many threads.
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User-Submitted Results
#50 00:02:00 kklors Intel(R) Core(TM) i7-5960X CPU @ 3.00GHz 3 8 16 60 2016-03-08.
Decent performance from your i7-5960X, you must be OC'd to 4.5Ghz? You shaved :30 seconds off of a i7- 5960X OC'd to 4Ghz, tried 4.5 but too many bluescreens ;(
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New version is up, try it!
- detect real CPU frequency better (win8+) and detects when it cannot detect it
- No more fails due to MSVC redistributables
- Displays consistent times in popup window and on web
- no freezes when rendering finishes (hopefully)
- Prints more info in the popup
Old unreliable frequencies were removed from results. I am considering resetting/archiving the scoreboard. We will continue to search for way how to detect CPU frequency on win7, but it is unbelievably hard
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no freezes when rendering finishes (hopefully)
Ondra, thanks for trying to fix it. I hate to say it but it still freezes. But reports a correct time .
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Ondra, thanks for trying to fix it. I hate to say it but it still freezes. But reports a correct time .
Hey,
damn... thanks for letting us know! Would it be possible to put together a build with some diagnostic information and give it to you to try? The problem has not occured to anyone here at the office.
Thanks,
Robin
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Corona 1.3 Benchmark Error
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Could not run Corona 1.3 Benchmark: Application exited with errors.
(Press Ctrl + C to copy the message to clipboard.)
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OK
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no freezes when rendering finishes (hopefully)
Ondra, thanks for trying to fix it. I hate to say it but it still freezes. But reports a correct time .
the time reported in renderstamp is total time, including startup/cleanup. The popup and our website show only rendering time.
As for the freezing, could you do the "2. Reporting errors or freezes if Autodesk Error Report window is not available" here https://coronarenderer.freshdesk.com/support/solutions/articles/5000524006 and send us the minidump?
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I added a 5k high-quality render of the scene in the first post as a bonus ;)
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Ondra, thanks for trying to fix it. I hate to say it but it still freezes. But reports a correct time .
Hey,
damn... thanks for letting us know! Would it be possible to put together a build with some diagnostic information and give it to you to try? The problem has not occured to anyone here at the office.
Thanks,
Robin
Of course, please send me a build - I will try and report back
As for the freezing, could you do the "2. Reporting errors or freezes if Autodesk Error Report window is not available" here https://coronarenderer.freshdesk.com/support/solutions/articles/5000524006 and send us the minidump?
Not sure if that applies to the benchmark.
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Not sure if that applies to the benchmark.
If Ondra says so... ;)
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Got an Error after Rendering
see screenshot on further detail
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Got an Error after Rendering
see screenshot on further detail
can you send us the minidump? https://coronarenderer.freshdesk.com/support/solutions/articles/5000524006
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C++ 2015 32 and 64 bit succesfully installed.
I presume it's the windows security update, that's required to install the vs c++ 2015. I circumvented it and force installed it, worked great, but the programm still wouldn't launch.
On neither of 3 machines.
Far fetched, but German OEM licence preventing the update maybe? At this point I believe a higher power is trying to prevent me from running that piece of code.
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The updated benchmark starts (and it seems to install the ms files), runs fine as far as I can tell but crashes upon finishing, the error reported is:
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Corona 1.3 Benchmark Error
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Could not run Corona 1.3 Benchmark: Application exited with errors.Visual C++ 2015 Update 1 Redistributable (x64) Failed (ErrorCode =3010)
(Press Ctrl + C to copy the message to clipboard.)
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OK
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Seems to work now. My thinking is a windows updated that was pending. Now its all good.
No crashes
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Hello guys
I`m using a dell workstation with double Xeon X5570 processor but when i render the final results comes as if I have only one processor !!!! can any one tells me whats wrong?
Thank you
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Ran the benchmark twice on my desktop computer, each run took exactly the same time:
Corona 1.3 Benchmark Finished
BTR Scene 16 passes
Intel(R) Core(TM) i5-4460 CPU @ 3.20GHz
Real CPU Frequency [GHz]: Undetected
Render Time: 0:07:22, Rays/sec: 1,098,630
Tested on my laptop(i5-3230M @ 2.60GHz) as well, it took around 19 minutes to finish it.
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Yesterday I decided to check how the benchmark performs on my old laptop for fun, and I am getting this super informative error while trying to submit the result. This probably isn't very important, but I will report it on mantis.
Btw, render time on this super old i3@2,4GHz is ~20min, while it's 5min on an i7-4770. That's pretty surprising. Only 4x difference. :)
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i understand that phenom X6 not new CPU but it would be interesting if test will run on it - for now it give message:
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Corona 1.3 Benchmark Error
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Could not run Corona 1.3 Benchmark: Your processor doesn't support required features (SSE 4.1).
(Press Ctrl + C to copy the message to clipboard.)
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ОК
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i understand that phenom X6 not new CPU but it would be interesting if test will run on it - for now it give message:
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Corona 1.3 Benchmark Error
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Could not run Corona 1.3 Benchmark: Your processor doesn't support required features (SSE 4.1).
(Press Ctrl + C to copy the message to clipboard.)
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ОК
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The older benchmark supports it. You can check that and compare to those plattforms posted in the thread.
https://forum.corona-renderer.com/index.php/topic,559.0.html
Why a non SSE4.1 version was included is a mystery to me aswell.
SSE 4.1 was introduced only a generation later, with the bulldozer architechture, although ironically enough Phenom II to this day are faster with FPU performance, due IPS being higher, but core count lower.
You get a ~20% performance hit and do not support the embree kernel fully. Otherwise there is no difference.
edit: As far as I recall, one of my older machines, phenom II x6 1045T 2,7ghz was 1.2-1.3 mio rays/s on the old benchmark.
BTW, I know AVX didn't bring any really new improvments over SSE4.1 and using embree with AVX would screw over compatibility, but was corona ever tried out with AVX, the way embree was originally intended to be run? Was there a performance imporvement?
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corona has SSE2 or SSE4.1 switch that you need to do during installation. Embree switches between SSE2, SSE4.2, AVX, and AVX2 in run time based on CPU type. It always picks the best option for you, regardless whether corona has legacy or regular build.
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Corona 1.3 Benchmark Finished
BTR Scene 16 passes
Genuine Intel(R) CPU @ 2.50GHz (x2)
Real CPU Frequency [GHz]: 2.8
Render Time: 0:01:10, Rays/sec: 6 893 130
Intel Xeon E5-2697v2 (ES)
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Corona 1.3 Benchmark Finished
BTR Scene 16 passes
Intel(R) Xeon(R) CPU E5-2675 v3 @ 1.80GHz
Real CPU Frequency [GHz]: Undetected
Render Time: 0:01:54, Rays/sec: 4,239,430
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Nice benchmark :)
Just wanted to say, if anybody cares, that the page count under the table is not "responsive" like the rest :) and it goes all the way to the right (screenshot)
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we will fix it soon ;)
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Why this processor reports different number of physical cores in benchmark? Intel(R) Xeon(R) CPU E5-2696 v3 @ 2.30GHz (×2)
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Why this processor reports different number of physical cores in benchmark? Intel(R) Xeon(R) CPU E5-2696 v3 @ 2.30GHz (×2)
It is possible they disabled some cores so they have only one processor group (and legacy applications work with all cores)
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fixed the pagination
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sad :(
My quad Opteron (4x12/48 K10 cores@3 GHz) gives this message :(
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Corona 1.3 Benchmark Error
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Could not run Corona 1.3 Benchmark: Your processor doesn't support required features (SSE 4.1).
(Press Ctrl + C to copy the message to clipboard.)
---------------------------
OK
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Corona 1.3 Benchmark Finished
BTR Scene 16 passes
Intel(R) Xeon(R) CPU E5-2660 0 @ 2.20GHz (x2)
Real CPU Frequency [GHz]: Undetected
Render Time: 0:01:48, Rays/sec: 4 489 470
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hmm does that count?
Windows10 ... and dual xeon 8cores - so 16 physical in total.
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"Debuggen" :D
I think you should be able to get a minidump using the method described here:
"2. Reporting errors or freezes if Autodesk Error Report window is not available"
https://coronarenderer.freshdesk.com/support/solutions/articles/5000524006
And then send it over to Mantis: https://corona-renderer.com/bugs/
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Win10 Pro
i7 970 + 24gb ram
(http://dl1.joxi.net/drive/2016/04/10/0001/1614/120398/98/1b25dfab57.jpg)
(http://dl2.joxi.net/drive/2016/04/10/0001/1614/120398/98/854026fb0c.jpg)
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Corona 1.3 Benchmark Finished
BTR Scene 16 passes
Intel(R) Core(TM) i7-5960X CPU @ 3.00GHz
Real CPU Frequency [GHz]: 3.7
Render Time: 0:02:14, Rays/sec: 3,625,700
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Win10 Pro
i7 970 + 24gb ram
(http://dl1.joxi.net/drive/2016/04/10/0001/1614/120398/98/1b25dfab57.jpg)
Considering the fact, that you made it to 15 passes it implies a hardware failure. Faulted returns when over clocking usually make this behaviour.
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it could be also from something just after the render, such as sending the results
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Win10 Pro
i7 970 + 24gb ram
(http://dl1.joxi.net/drive/2016/04/10/0001/1614/120398/98/1b25dfab57.jpg)
(http://dl2.joxi.net/drive/2016/04/10/0001/1614/120398/98/854026fb0c.jpg)
Right click on the file -> Run as Administrator.
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win10 pro
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unexpected shutdown
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I had the same experience like iNevestenko
OS X Crash-Report
http://pastebin.com/2qrteSJX
CPU: 2 x 2,66 GHz 6-Core Intel Xeon X5650
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What CPU do you have?
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Crashes after completing benchmark.Tried 2 times.
Macbook Pro
i5 2.4 Ghz
Crash report
http://pastebin.com/a0HpUc9X
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Hi there not working for me ... same as iNevestenko and vladoviz
OSX Capitan v 10.11.4
Model: MacPro5,1, BootROM MP51.007F.B03, 12 processors, 6-Core Intel Xeon, 3.46 GHz, 96 GB
Graphics: NVIDIA GeForce GTX 980 Ti, NVIDIA GeForce GTX 980 Ti, PCIe, 6144 MB
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No problems here. The benchmark ran OK. Results:
Corona 1.3 Benchmark Finished
BTR Scene 16 passes
Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz
Real CPU Frequency [GHz]: Undetected
Render Time: 0:03:57, Rays/sec: 2,048,850
When I compare my rendertime with Windows machines that have the same processor and less RAM. My mac is sometimes a minute slower! I was running the benchmark with no other applications open on a freshly started iMac.
Regards,
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Hi,
I am the developer of Corona Benchmark OS X port. First, I would like to thank you for testing the Benchmark, it is very helpful.
To find the cause of problems I created special testing build https://drive.google.com/open?id=0B7xyYS3daSJ7Z1d6UWpkZXVrMHc (https://drive.google.com/open?id=0B7xyYS3daSJ7Z1d6UWpkZXVrMHc). Please test it and let me know if there will be some error message or crash.
Thank you
PS:
This testing build is slower than normal one.
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Again "Corona1.3.Benchmark.Testing" crashes right away.
Corona1.3.Benchmark.Testing Crash-Report
http://pastebin.com/6nTBTGB9
CPU: 2 x 2,66 GHz 6-Core Intel Xeon X5650
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Please test it and let me know if there will be some error message or crash.
Still crashing as soon as benchmark finished.
Macbook Pro
i5 2.4 ghz
OSX 10.9.5
http://pastebin.com/caVtrr6W
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Still crashing on opening for me
Mac pro 6,1 (late 2013)
3.5 GHz 6-Core Intel Xeon E5
16 GB 1866 MHz DDR3 ECC
Osx 10.10.5
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Hi there,
Corona1.3.Benchmark.Testing.dmg still crashes over here...
Best regards
OSX Capitan v 10.11.4
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The test build works on my machine. Strange.. I tried it at home with a slightly older iMac and it crashes there.
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The test build works on my machine. Strange.. I tried it at home with a slightly older iMac and it crashes there.
We did another update, try it now...
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But try normal build (https://corona-renderer.com/stuff/Corona1.3.Benchmark.dmg (https://corona-renderer.com/stuff/Corona1.3.Benchmark.dmg)) instead of testing now.
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The latest version has a small improvement. Now the crash happens after the Splash-Screen shows up.
(http://i.imgur.com/Fm5uyzB.png)
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Now its working fine.
OSX 10.9.5
Corona 1.3 Benchmark Finished
BTR Scene 16 passes
Intel(R) Core(TM) i5-4258U CPU @ 2.40GHz
Real CPU Frequency [GHz]: Undetected
Render Time: 0:13:13, Rays/sec: 612,560
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Hi again,
same as vladoVIZ ... can't run it it crashes
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ok, we will continue tweaking it until it is rock solid. Expect a new version soon
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Corona 1.3 Benchmark Finished
BTR Scene 16 passes
Intel(R) Core(TM) i7-5820K CPU @ 3.30GHz
Render Time: 0:03:01, Rays/sec: 2,675,920
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Corona1.3.Benchmark.dmg
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It is working now!
Many thanks
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How long it takes before the application becomes unresponsive or is the application unresponsive immediately after splash screen appears?
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How long it takes before the application becomes unresponsive or is the application unresponsive immediately after splash screen appears?
On MacOSX
The splash screen appears right away, that it takes about 8-10 seconds until application becomes unresponsive
or (Corona 1.3 Benchmark not responding) showing up in the Activity Monitor.
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Thank you for the quick reply. I probably know where is the problem but to be sure will the Benchmark start if you wait longer (few minutes ignoring the "not responding message")?
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Thank you for the quick reply. I probably know where is the problem but to be sure will the Benchmark start if you wait longer (few minutes ignoring the "not responding message")?
If keep the Benchmark open after about 15-20 seconds the App quits and I get the "Corona1.3 Benchmark quit unexpectedly" message.
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I download a Corona 1.3 Benchmark today. It run without any alert. When it finished, it crash and popped up a alert.
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Corona 1.3 Benchmark Error
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Could not run Corona 1.3 Benchmark: Application exited with errors.Visual C++ 2015 Update 1 Redistributable (x64) Failed (ErrorCode =1638)
(Press Ctrl + C to copy the message to clipboard.)
---------------------------
OK
---------------------------
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Thank you for the quick reply. I probably know where is the problem but to be sure will the Benchmark start if you wait longer (few minutes ignoring the "not responding message")?
If keep the Benchmark open after about 15-20 seconds the App quits and I get the "Corona1.3 Benchmark quit unexpectedly" message.
Can you please click on "Report..." button on "Corona1.3 Benchmark quit unexpectedly" message dialog, save the crash log to file and attach it to you reply? Thank you.
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Thank you for the quick reply. I probably know where is the problem but to be sure will the Benchmark start if you wait longer (few minutes ignoring the "not responding message")?
If keep the Benchmark open after about 15-20 seconds the App quits and I get the "Corona1.3 Benchmark quit unexpectedly" message.
Can you please click on "Report..." button on "Corona1.3 Benchmark quit unexpectedly" message dialog, save the crash log to file and attach it to you reply? Thank you.
Here is the "Corona1.3 Benchmark quit unexpectedly" - Report
http://pastebin.com/5Tsiv08i
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According to crash report it looks there is a bug in one of external libraries. I created another testing build with newer version of library (https://drive.google.com/open?id=0B7xyYS3daSJ7Z1d6UWpkZXVrMHc (https://drive.google.com/open?id=0B7xyYS3daSJ7Z1d6UWpkZXVrMHc)). Please test it and let me know. Thank you.
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According to crash report it looks there is a bug in one of external libraries. I created another testing build with newer version of library (https://drive.google.com/open?id=0B7xyYS3daSJ7Z1d6UWpkZXVrMHc (https://drive.google.com/open?id=0B7xyYS3daSJ7Z1d6UWpkZXVrMHc)). Please test it and let me know. Thank you.
When I start The Benchmark, I get this error message
(http://i.imgur.com/WTBi8Uq.png)
Crash-Report
http://pastebin.com/yx49ysZt
-
Hello
Which configuration has your Mac?
-
Hello
Which configuration has your Mac?
Thanks rafpug - but I´m not sure that you can be helpful in this matter.
Else you would know that the information about the "Mac configuration" is in the Crash-Report.
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When I start The Benchmark, I get this error message ...
Crash-Report
http://pastebin.com/yx49ysZt
Thank you for your patience Vlado. I uploaded new testing build with different configuration. Can you please test it (https://drive.google.com/open?id=0B7xyYS3daSJ7Z1d6UWpkZXVrMHc (https://drive.google.com/open?id=0B7xyYS3daSJ7Z1d6UWpkZXVrMHc))?
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Thank you for your patience Vlado. I uploaded new testing build with different configuration. Can you please test it (https://drive.google.com/open?id=0B7xyYS3daSJ7Z1d6UWpkZXVrMHc (https://drive.google.com/open?id=0B7xyYS3daSJ7Z1d6UWpkZXVrMHc))?
It still crashes. The only difference is that the splash-screen doesn´t show at all.
I also run it on my macbook pro - the same result.
-
OSX benchmark working well here on my old iMac El Capitan 10.11.6 beta.
Not anything to write home about - 4.56, but interestingly I ran the benchmark on the same machine using Bootcamp (Windows 10) and got a slower speed of 5.37.
Adam
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OSX benchmark working well here on my old iMac El Capitan 10.11.6 beta.
Not anything to write home about - 4.56, but interestingly I ran the benchmark on the same machine using Bootcamp (Windows 10) and got a slower speed of 5.37.
Adam
:- D
Now I am really curious if this is "fault" of the OSX Benchmark or what.
-
OSX benchmark working well here on my old iMac El Capitan 10.11.6 beta.
Not anything to write home about - 4.56, but interestingly I ran the benchmark on the same machine using Bootcamp (Windows 10) and got a slower speed of 5.37.
Adam
interesting, what is your exact CPU model?
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It still crashes. The only difference is that the splash-screen doesn´t show at all.
I also run it on my macbook pro - the same result.
Mac Book Pro with the same result? Interesting. Would it be possible to connect to your computer remotely e.g. with TeamViewer that I can immediately test my testing builds to find the cause of the bugs?
Thank you
-
It's a mid 2011 iMac and the processor is (from the specs at Apple - I'm not at home to check right now) a 3.4GHz quad-core Intel Core i7.
It says Intel(R) Core(TM) i7-2600 CPU @ 3.40GHz on the benchmark details.
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It still crashes. The only difference is that the splash-screen doesn´t show at all.
I also run it on my macbook pro - the same result.
Mac Book Pro with the same result? Interesting. Would it be possible to connect to your computer remotely e.g. with TeamViewer that I can immediately test my testing builds to find the cause of the bugs?
Thank you
Sorry, but I don´t feel comfortable to give to anyone a remote-access to my computer. You have to finde a different solution.
If your read the postings here you see the pattern that all Mac users that seem to be able to run the benchmark have a consumer iMac with the Intel i7. On the MacPro with the Intel Xeon-Processor the benchmark is crashing.
-
Sorry, but I don´t feel comfortable to give to anyone a remote-access to my computer. You have to finde a different solution.
If your read the postings here you see the pattern that all Mac users that seem to be able to run the benchmark have a consumer iMac with the Intel i7. On the MacPro with the Intel Xeon-Processor the benchmark is crashing.
I understand and I would like to thank you again. You have already helped us a lot. The problem is with some Xeon processors as you write. If there's anyone who has a problem with crashing benchmark and would not mind me connecting to his computer remotely please let me know.
PS
There is still testing build (https://drive.google.com/open?id=0B7xyYS3daSJ7Z1d6UWpkZXVrMHc) to download and test. Even though this build will crash it is very helpful to send me the Crash Report that I can see where exactly the build crashes so I can create another testing build with different configuration. After few iterations we can find the configuration which causes the crash as we found it for BatRM 6-Core Intel Xeon E5 processor.
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Sorry, but I don´t feel comfortable to give to anyone a remote-access to my computer. You have to finde a different solution.
If your read the postings here you see the pattern that all Mac users that seem to be able to run the benchmark have a consumer iMac with the Intel i7. On the MacPro with the Intel Xeon-Processor the benchmark is crashing.
I understand and I would like to thank you again. You have already helped us a lot. The problem is with some Xeon processors as you write. If there's anyone who has a problem with crashing benchmark and would not mind me connecting to his computer remotely please let me know.
PS
There is still testing build (https://drive.google.com/open?id=0B7xyYS3daSJ7Z1d6UWpkZXVrMHc) to download and test. Even though this build will crash it is very helpful to send me the Crash Report that I can see where exactly the build crashes so I can create another testing build with different configuration. After few iterations we can find the configuration which causes the crash as we found it for BatRM 6-Core Intel Xeon E5 processor.
Here is the Crash-Report from this test-build
http://pastebin.com/cSZtZLey
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I just uploaded new testing build (https://drive.google.com/open?id=0B7xyYS3daSJ7Z1d6UWpkZXVrMHc). The crashing should be fixed now.
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I just uploaded new testing build (https://drive.google.com/open?id=0B7xyYS3daSJ7Z1d6UWpkZXVrMHc). The crashing should be fixed now.
Yes, I can confirm. No crash - the scene is rendering.
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Uploaded fixed version of OS X Corona Benchmark to https://corona-renderer.com/benchmark/ (https://corona-renderer.com/benchmark/).
Thanks all for testing especially vladoVIZ.
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Now it is working thank you for the effort.
Anxiously waiting for the osx releases
osx 10.11.4
2 x 3.46 GHz 6-Core Intel Xeon
96 GB 1333 MHz DDR3 ECC
2xNVIDIA GeForce GTX 980 Ti 6144 MB
Corona 1.3 Benchmark Finished
BTR Scene 16 passes
Intel(R) Xeon(R) CPU X5690 @ 3.47GHz (x2)
Real CPU Frequency [GHz]: Undetected
Render Time: 0:01:57, Rays/sec: 4,122,290
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Hello guys!!
I just got this error after few minutes running benchmark.
I already tried to re-instal Visual C++, but the error remains.
Thx!
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Hello guys!!
I just got this error after few minutes running benchmark.
I already tried to re-instal Visual C++, but the error remains.
Thx!
Hello,
you must install vc_redist.x64.exe from https://www.microsoft.com/en-US/download/details.aspx?id=48145 (https://www.microsoft.com/en-US/download/details.aspx?id=48145). If it doesn't help try to restart computer after installation of redistributables.
-
Congrats to the person with 2679v4 OEM :- ) Nice score.
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Hello guys!!
I just got this error after few minutes running benchmark.
I already tried to re-instal Visual C++, but the error remains.
Thx!
Hi, try this solution. It may sound as stupid as "reboot your PC", but has actually helped some users:
https://coronarenderer.freshdesk.com/support/solutions/articles/12000011862-material-editor-is-very-slow-freezing-in-corona-1-4
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Uploaded fixed version of OS X Corona Benchmark to https://corona-renderer.com/benchmark/ (https://corona-renderer.com/benchmark/).
Thanks all for testing especially vladoVIZ.
nikolat thanks for your appreciation. Glad I could help and I´m looking forward for corona on OSX.
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My results on OSX:
Corona 1.3 Benchmark Finished
BTR Scene 16 passes
Intel(R) Xeon(R) CPU X5680 @ 3.33GHz (x2)
Real CPU Frequency [GHz]: Undetected
Render Time: 0:02:04, Rays/sec: 3,889,750
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Corona 1.3 Benchmark Finished
BTR Scene 16 passes
Intel(R) Xeon(R) CPU E5-2630 v4 @ 2.20GHz (x2)
Real CPU Frequency [GHz]: Undetected
Render Time: 0:01:18, Rays/sec: 6.178.260
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Corona 1.3 Benchmark Finished
BTR Scene 16 passes
Intel(R) Xeon(R) CPU E5-2690 v3 @ 2.60GHz (x2)
Real CPU Frequency [GHz]: Undetected
Render Time: 0:00:59, Rays/sec: 8 224 920
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Damn, you Coroners Xeoners. 1 min benchmark, us i7-5950X don't get there....whaz i7-6950X doing ?
got it. looking like 1:30
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looking like 1:30
Don't mistake overclocked results crowding the top places.
The 5960x (there is no 5950x) gets ~2:20m on full turbo @ stock freq.
The 6950x gets ~ 1:50m on full turbo @ stock freq.
Both have the same frequency, but the 6950x has two more cores.
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I'm running the test and at the end it's crashing and gives me thie error: ---------------------------
Corona 1.3 Benchmark Error
---------------------------
Could not run Corona 1.3 Benchmark: Application exited with errors.
(Press Ctrl + C to copy the message to clipboard.)
---------------------------
OK
---------------------------
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Did you try running it as admin?
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I get this error after installing Wacom Drivers. I have tried re-installing VC Redistributable. Below is the error
---------------------------
Corona 1.3 Benchmark Error
---------------------------
Could not run Corona 1.3 Benchmark: Application exited with errors.Visual C++ 2015 Update 1 Redistributable (x64) Failed (ErrorCode =1638)
(Press Ctrl + C to copy the message to clipboard.)
---------------------------
OK
---------------------------
any solution?
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I would love a new benchmark based on Corona 1.5 or Corona 1.6 (once released).
-
we are not planning new benchmark that soon, there is really no point since the rendering core does not change that much. You will have to wait few versions more ;)
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Ondra, I am planning to write CPU compare utility based on data from CoronaBenchmark.
Is there any way to get access to the database?
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Ondra, I am planning to write CPU compare utility based on data from CoronaBenchmark.
Is there any way to get access to the database?
yes, goto https://corona-renderer.com/benchmark/?all , copy table to excel, done.
You can do all Excel stuff, average across CPUs, CPU vendors and all the statistics Jazz.
The 6811 entries are probably all there is.
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That isn't really the solution.
First - data not up to date. But that could be solved by dynamic accessing html data.
Second - I have a feeling that original database is a little bit better sorted. For example, the model of the processor and number of processors should be separated.
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We show the CPu name exactly as it is sent to us - just one string ;) We store some additional data not shown on the page, such as cache sizes, but they are probably not interesting to users (which is why they are not shown on the page). We could make you an API to access the data easier (json/xml), but if you dont mind I would rather first see your utility ;). We had too many people promising something and not delivering, I dont want to commit extra work to this beforehand. Hope you understand.
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I understand perfectly.
So I'll try to make some mockup application based on data from the website.
My main purpose is to find easy way to compare true performance of processors. I don't find synthetic benchmarks satisfying.
My main PC uses are Max + Corona/Vray, and I just want to make good purchase decisions.
Sometimes you just get few percent more performance, for a lot more money. That's why I came up with the idea (currently building next workstation for my work).
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My main purpose is to find easy way to compare true performance of processors. I don't find synthetic benchmarks satisfying.
Sounds super exciting, good luck!
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Someone with Ryzen configuration? Which configuration do you use?
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Someone with Ryzen configuration? Which configuration do you use?
There are 5 Pages of Benchmark results and sepcs (https://corona-renderer.com/benchmark/?cpu-type=Ryzen&submit=Search) by now ;]
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Corona 1.3 Benchmark Finished
BTR Scene 16 passes
Intel(R) Core(TM) i7-3960X CPU @ 3.30GHz
Real CPU Frequency [GHz]: Undetected
Render Time: 0:02:56, Rays/sec: 2.752.430
PC Specs: http://goo.gl/WqiqBp
+Info: https://corona-renderer.com/benchmark/?cpu-type=i7-3960X&submit=Search
-
Did anyone solve this?
J.
---------------------------
Corona 1.3 Benchmark Error
---------------------------
Could not run Corona 1.3 Benchmark: Application exited with errors.Visual C++ 2015 Update 1 Redistributable (x64) Failed (ErrorCode =1638)
(Press Ctrl + C to copy the message to clipboard.)
---------------------------
OK
---------------------------
-
Same error here !
---------------------------
Corona 1.3 Benchmark Error
---------------------------
Could not run Corona 1.3 Benchmark: Application exited with errors.Visual C++ 2015 Update 1 Redistributable (x64) Failed (ErrorCode =1638)
(Press Ctrl + C to copy the message to clipboard.)
---------------------------
OK
---------------------------
Corona 1.7 im using.
Any idea how to solve?
-
Have you tried running Windows Update, installing or re-installing MS VC++?
A guide about this can be found here, check out point 1 - https://forum.corona-renderer.com/index.php?topic=11721.0
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Corona 1.3 Benchmark Finished
BTR Scene 16 passes
Intel(R) Xeon(R) CPU E3-1230 v3 @ 3.30GHz
Real CPU Frequency [GHz]: 3.3
Render Time: 0:05:43, Rays/sec: 1 413 210
-
Have you tried running Windows Update, installing or re-installing MS VC++?
A guide about this can be found here, check out point 1 - https://forum.corona-renderer.com/index.php?topic=11721.0
Running the benchmark as Admin has solved this for me
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I would like to see more information about computer configurations to understand what needs to be improved in my computer.
For example, with my i5-3470 processor, there are 29 records, but I'm in 25th place 00:10:05.24, against 00:06:57.21 in the first place
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I would like to see more information about computer configurations to understand what needs to be improved in my computer.
For example, with my i5-3470 processor, there are 29 records, but I'm in 25th place 00:10:05.24, against 00:06:57.21 in the first place
CPU is the most important factor, and specific model should get pretty consistent results. The faster ones are probably overclocked.
-
Therefore, you need to display the actual frequency of the processor, the system bus, and perhaps the model of the motherboard. A lot of talk on the network about what kind of configuration should be a computer for 3DMax. This table will help at least partially solve this problem.
I also want to see the diagram on this table (possibly with grouping by processors). 30 entries on the page are few to analyze the results.
For starters, it would be enough to download the data for self-analysis.
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Hi guys, I recently bought a new PC and I'm in a bit of a struggle here. When I build it I benchmarked it in Cinebench and I got a score of 1977pts which was way too low. I then went in BIOS and activated the X.M.P. and then the score went up to 2650pts. After that I overclocked it @4.0 GHz and the score was around 2950pts. So, today I decided to benckmark it in Corona 1.3 benchmark and I'm posting a screenshot with my score. I know this has something to do with my computer and I'm asking you guys for any possible solution to this problem. Thank you!
AMD Threadripper 1950x OC@4.0Ghz
Gigabyte x399 Aorus Gaming 7
Enermax LIQTECH TR4 360 (water cooled)
Corsair Vengeance 2x16GB @3000MHz
Gigabyte Aorus GeForce GTX 1080 Ti
Samsung 960 PRO M2
PSU: Corsair HX1000i (1000W)
-
My new PC ;)
Corona 1.3 Benchmark Finished
BTR Scene 16 passes
Intel(R) Core(TM) i9-7980XE CPU @ 2.60GHz
Real CPU Frequency [GHz]: 2.6
Render Time: 0:00:57, Rays/sec: 8 404 450
-
time for a new benchmark scene soon?
this one is less than 2 years old and already not really useable as some machines are down to 14 seconds. How about for the next one the average machine takes more like 30 mins to complete? I reckon there are still enough of us nerds willing to wait that long so that you will still get a decent amount of data.
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Hi guys, I recently bought a new PC and I'm in a bit of a struggle here. When I build it I benchmarked it in Cinebench and I got a score of 1977pts which was way too low. I then went in BIOS and activated the X.M.P. and then the score went up to 2650pts. After that I overclocked it @4.0 GHz and the score was around 2950pts. So, today I decided to benckmark it in Corona 1.3 benchmark and I'm posting a screenshot with my score. I know this has something to do with my computer and I'm asking you guys for any possible solution to this problem. Thank you!
AMD Threadripper 1950x OC@4.0Ghz
Gigabyte x399 Aorus Gaming 7
Enermax LIQTECH TR4 360 (water cooled)
Corsair Vengeance 2x16GB @3000MHz
Gigabyte Aorus GeForce GTX 1080 Ti
Samsung 960 PRO M2
PSU: Corsair HX1000i (1000W)
Using cpu-z or your bios check whether your ram is running in dual or single mode. You want dual (quad is even better but you only have 2 sticks.). If you're in single mode your sticks might be in the wrong spots. Seems like you are RAM bottlenecked.
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time for a new benchmark scene soon?
this one is less than 2 years old and already not really useable as some machines are down to 14 seconds. How about for the next one the average machine takes more like 30 mins to complete? I reckon there are still enough of us nerds willing to wait that long so that you will still get a decent amount of data.
We are not planning to do new benchmark soon, we are currently understaffed as there is ridiculous stortage of programmers in czech republic, and we need to focus on more important projects. The benchmark is just a "nice to have" side project, compared to displacement, tonemapping, etc. improvements.
-
I've never managed to get the Benchmark scene to work properly. Well it renders but the second it is finished it crashes, so I'm unable to see the time or submit my score. This happened on both machines I try it on. I also tried starting it in Admin mode, but still crashes when finished. Giving me this error.
---------------------------
Corona 1.3 Benchmark Error
---------------------------
Could not run Corona 1.3 Benchmark: Application exited with errors.Visual C++ 2015 Update 1 Redistributable (x64) Failed (ErrorCode =1638)
Anyone has any suggestions?
-
Anyone has any suggestions?
What is your CPU and Windows version?
Please try installing our official version first: https://corona-renderer.com/download/
And then run the benchmark. The point is that the installer installs some additional system components which are required by Corona. It is possible that you are missing those.
If there are any problems with the installation of the Windows components, try this: https://coronarenderer.freshdesk.com/support/solutions/articles/12000019570
-
Anyone has any suggestions?
What is your CPU and Windows version?
Please try installing our official version first: https://corona-renderer.com/download/
And then run the benchmark. The point is that the installer installs some additional system components which are required by Corona. It is possible that you are missing those.
If there are any problems with the installation of the Windows components, try this: https://coronarenderer.freshdesk.com/support/solutions/articles/12000019570
I all ready have the corona renderer installed, without any errors and working perfectly in 3ds Max. On both this machine and the previous one I had Corona installed while testing the benchmark.
Both machines are running the latest windows 10 Creators update.
First machine I used and tried it on had Broadwell E 6850K.
Current/new which I tried has AMD Threadripper 1950x .
-
Is there a way to start the benchmark via command line?
I would like to add Corona 1.3 benchmark to our render test suite and it would be great to have this feature - start from command line and a result dump to a file or to stdout. Thanks!
-
Anyone has any suggestions?
If there are any problems with the installation of the Windows components, try this: https://coronarenderer.freshdesk.com/support/solutions/articles/12000019570
THis is the message I get every time the Corona Benchmark crashes, dunno if that makes it any more obvious what the problem is? I tried on 4 machines now, its the same crash every time.
https://www.dropbox.com/s/j34wnlzqqb5ggte/Screenshot_1.jpg
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THis is the message I get every time the Corona Benchmark crashes, dunno if that makes it any more obvious what the problem is? I tried on 4 machines now, its the same crash every time.
https://www.dropbox.com/s/j34wnlzqqb5ggte/Screenshot_1.jpg
404 error
Can you re-send the error?
If you can see some error message, you should be able to generate a minidump file (see point 2): https://coronarenderer.freshdesk.com/support/solutions/articles/5000524006
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Sorry for the slow reply I tend to forget turning on the notification.
I think you misunderstood, its not the plguin in max, Im talking about the benchmark.exe file, the standalone benchmark test. Every time I run it Im getting an error at completion. So no way of uploading results or anything.
See screenshots:
http://prntscr.com/j6ekg6
error message:
http://prntscr.com/j6ejlc
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That would be an error in the Visual C++ Redistributable, and I'd guess those Windows components need installing or repairing. A google for the error gave me this link
https://support.microsoft.com/en-us/help/4092997/vc-2015-redistributable-install-error-1638-when-newer-version-present
(https://support.microsoft.com/en-us/help/4092997/vc-2015-redistributable-install-error-1638-when-newer-version-present)
Which did seem to have advice on how to repair the redistributable.
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Hmm, yeah actually I dont have that installed on my system. I have a fresh install of windows 10. same with the other machines Ive tested on. ANd I have the c++ 2017 Redistributable installed. So I assume Corona benchmark requires the 2015 version then to work?
And apparently I cannot install the 2015 because I all ready have a newer one.
-
Is there a way to start the benchmark via command line?
I would like to add Corona 1.3 benchmark to our render test suite and it would be great to have this feature - start from command line and a result dump to a file or to stdout. Thanks!
Can I have a reply, please? Is it possible or not? Thank you!
-
Is there a way to start the benchmark via command line?
I would like to add Corona 1.3 benchmark to our render test suite and it would be great to have this feature - start from command line and a result dump to a file or to stdout. Thanks!
Can I have a reply, please? Is it possible or not? Thank you!
Sorry for the lack of reply.
I think it should be possible to start the benchmark app using a simple batch script, but not sure about saving the output/info. I'll try to find out asap.
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@Toorop:
You can use this automatic benchmark app: https://www.dropbox.com/s/50g6f06zloptqzg/corona%20automatic%20benchmark.zip?dl=0
Usage instructions:
-in the _run.bat file you can change the number of loops (times the benchmark will be run), you can set it to 1 to have just one run
-run the _run.bat file
-wait for the benchmark to finish
-after that, the result will be saved to CoronaBenchmarkResult.txt in the following form:
Corona Benchmark Results
2018-04-23 12:59:41
MARCIN-I7-6700
Microsoft Windows 10 Pro (10.0.16299)
Intel(R) Core(TM) i7-6700 CPU @ 3.40GHz
32704MB of physical memory
Iteration 1
Render Time [ms]: 0:05:27
Rays/Second: 1,483,750
Average
Render Time [ms]: 0:05:27
Rays/Second: 1,483,750
Median
Render Time [ms]: 0:05:27
Rays/Second: 1,483,750
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@maru:
Thanks a bunch, perfect!
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there is no x5470 xeon with 8 cores/8 thread....... wrong cpu and of course the skor!!
please corrected or removed this post
thanks alot
(http://i214.photobucket.com/albums/cc242/ultraex2003/dfgdhffhgfgh.jpg)
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Hi
i get this score
2m 30s on a amd ryzen 7 2700 + 32 gb ram
But there is something i don't understand.
Why there are pc with same processor but less ram (like 16) than can get faster result?
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If the benchmark render fits into your memory, there is no difference in 16 or 32 or more RAM. More RAM doesn't result in faster render times.
The clock speed of your RAM however will have an impact on the result. (Would be nice to see the clock speed in the table as well)
Another thing is the speed of the CPU itself. Some CPU's run at stock speeds, some are overclocked.
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Every now and then, when new processors get released i consult the benchmark results page to see if updating our rendernodes with these new CPUs would be a good choice.
Now with the Benchmark fixed on corona core 1.3 I just wonder if the performance diffenrence between two systems still accurately transfers to the newest release of corona. And if the answer is no: will there be a corona benchmark using a newer render core in the future?
-
If we released a new version of benchmark, there would certainly be some performance difference (I hope for the better), but the relative performance of 2 difrerent CPUs should be roughly still the same. We didn't do any specific CPU optimization for a long time, so anything which speeds up Corona on CPU A should (almost) equally speed it up on CPU B.
For this reason we don't have any immediate plans for releasing a new version of benchmark, unless we do some optimization targeting specific CPUs (or specific instruction sets) or we port Corona to a new platform.
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Hi! I'm doing some test and I'd like to know if this render times are alligned with my specs.
I own a laptop Dell Inspiron 7559 (Intel Core i7 6700HQ, Nvidia GeForce GTX 960M, 16GB/1600Mhz, SSD 850EVO) and from benchmark tool I got 00:06:48.45, which is one of the worst results (first result was 00:04:51.49)
I've also converted an old scene done with V-Ray 2.x, where I used at the end almost only materials from the Corona Library and for one image of ~2K my laptop took 4 hours to clean up to 5%(+denoiser) at ~700K rays/s without "low on ram" alert.
Maybe is a conflictive scene because of GI and DOF, but I had read that normal values will be within 1,5M and 4M.
Thanks for reading
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Laptops will be generally slow, and your result does seem to be within the range available for that processor. Mine uses the same processor (reports a clock speed of 3.13 on the Freq column of the benchmark which is not that different from yours; does report a higher rays/s at 1,532,620 though) and came in at 5m 17s. There are some at the 7 or 8 minute mark for that processor too.
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So the same CPU in desktop workstation can perform up to 2X better?
They are the first times with a (slightly) biased solution, so to reduce render times I've to necessarily buy a dedicated workstation.
Thanks
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I'm not sure you can get the same CPU in a desktop version - laptop CPUs are generally made specifically to be laptop CPUs (lower power consumption and other things to optimize them for that particular use). This means that in general laptops are not good rendering machines, compared to what you will get for the same price as a desktop.
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I've used corona benchmark a lot recently to test some workstations with OC that would be used as rendernode, I've noticed a big difference in watt consumption and temperature of cores between the benchmark and the actual render with v2/3, to the point that I dropped the benchmark completely. I assume it's because the latter uses the new AVX instrunction and a more recent version of embree, among other changes. Are there any plans to release an updated version of the benchmark? I believe it would be helpful also to show the difference between the newer CPUs.
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Corona 1.3 Benchmark Finished
BTR Scene 16 passes
Intel(R) Xeon(R) Platinum 8172M CPU @ 2.60GHz (x2)
Real CPU Frequency [GHz]: 3
Render Time: 0:00:22, Rays/sec: 21 272 300
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Rendering took 67.064 seconds
CoronaCore::exiting renderFrame
Unique Primitives: 3253360
Primitives with instancing: 471064508
Avg samples per pixel: 16
Avg rays per sample: 51.4926
Rays/s: 7.24491e+06
Samples/s: 140719
xeon 2696 v4
64gbram
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Corona 1.3 Benchmark Finished
BTR Scene 16 passes
AMD Ryzen Threadripper 2950X 16-Core Processor (x2)
Real CPU Frequency [GHz]: 3.8
Render Time: 0:01:09, Rays/sec: 7,020,770
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Hello there guys!
Right now I work with 5 pcs for render, using it in DR! I was wondering if it will ever be a Benchmark so see how well the network rendering perform.
Now I'm using an old Dual XEON + 3 i7 4790K + 1 i7 3820 and I'd love to know if it was worth upgrading all the machines or just sell everthing and by the best one on the market (in terms of Brazilian market of course... over here a XEON is worth at least two livers!)
Thanks in advance!
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I've used corona benchmark a lot recently to test some workstations with OC that would be used as rendernode, I've noticed a big difference in watt consumption and temperature of cores between the benchmark and the actual render with v2/3, to the point that I dropped the benchmark completely. I assume it's because the latter uses the new AVX instrunction and a more recent version of embree, among other changes. Are there any plans to release an updated version of the benchmark? I believe it would be helpful also to show the difference between the newer CPUs.
Hi, I also think update to Corona Benchmark would be good. In our case overclocked i9 machines tested with Benchmark 1.3 were completely fine (while running Corona 2.0 on daily basis), but they all started to overheat once we updated renderers to Corona 3.0. (temperatures over 105C). I believe new benchmark could prevent such incidents, adjusting overclocking settings would be easier knowing Corona's behaviour in latest updates.
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Hello all,
I remember I saw this around but can't find the right answer, so sorry for asking again. Why in the benchmark results many Ryzen Threadripper are x4? As long as I know you can't have double processors, but maybe I'm not well informed.
Anyone knows about this and can explain? Thanks
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Anyone knows about this and can explain?
If you mean in general, multi socket boards have existed since forever.
In case of threadripper you are correct, there are no multi socket boards for thread ripper, only for the epyc line up.
The Corona benchmark accidentally counts the multiple dies as multiple CPUs. Whilst you could make the argument, that the way thread ripper is set up it's not too far away from that idea, it's a bug.
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yes, the benchmark was released before ryzens/threadrippers, so we didnt know the detection will give incorrect results.
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Just one question.
I have a Ryzen 7 2700.
Searching on the benchamark results this kind of cpu gives 1:40 min to rendering, in my pc instead is 2.40.
Why?
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We just finished a new node, a dual 7742 ES and get very funny result of 36 sec. Cinebench R20 scales correct to 30k. Any insights on this?
Thanks,
H
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We just finished a new node, a dual 7742 ES and get very funny result of 36 sec. Cinebench R20 scales correct to 30k. Any insights on this?
Thanks,
H
What's the Ray/s on production scene though?
Also, can you send me an email about this if you feel particularly Christmass-ly :- )
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12k, email sent!
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I'm also getting poor performance in corona too, cinebench r20 is around 30k so that is correct. Are there any limitations to core number or something in corona?
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Corona 1.3 Benchmark Finished
BTR Scene 16 passes
AMD Ryzen Threadripper 3970X 32-Core Processor
Real CPU Frequency [GHz]: 3.88
Render Time: 0:00:29, Rays/sec: 16,312,300
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My new amazing Ryzen PC ;)
Corona 1.3 Benchmark
Ryzen 3950x CPU @ 4.200GHz all core
Render Time: 0:00:53, Rays/sec: 9 101 310
Best cpu for your money that sure !!!
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Can not to run Benchmark...what can i do???
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Can not to run Benchmark...what can i do???
Do you have internet connection?
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Can not to run Benchmark...what can i do???
Do you have internet connection?
Of course......
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Can not to run Benchmark...what can i do???
Do you have internet connection?
Can you send me a testing license?
liulei.n@gmail.com
Thank U!
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Already solved.Thank U.
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Corona 1.3 Benchmark Finished
BTR Scene 16 passes
AMD Ryzen Threadripper 2970WX 24-Core Processor (x4)
Real CPU Frequency [GHz]: 3.7
Render Time: 0:00:52, Rays/sec: 9 219 870
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40 seconds on the military vehicle...
Will continue to improve...
E5-2699 v3