Chaos Corona Forum

Chaos Corona for 3ds Max => [Max] I need help! => Topic started by: micmac on 2015-10-24, 12:49:54

Title: Corona 1.2.1 displacement problem
Post by: micmac on 2015-10-24, 12:49:54
Hello,

I try to render perforated panels in my scene but displace go crazy. (see the attached picture)

First problem, it looks strang... why?
Second problem, when i render a 4000*2500 picture, it says "bad allocation". I have only 40m² of perforated panels!

My model come from sketchup. I do the displace with the displace modifier .
My build of corona is :

Corona version: 1.2.1

Do you have any idea of what can i do?
Is it better to do displace with the material setting? modifier?
I saw in your tutorial that you have a subdive option in the displace section but i can't find this option... i'm lost!!

Sorry for my english.
Best regards,
Title: Re: Corona 1.2.1 displacement problem
Post by: Frood on 2015-10-26, 21:54:02
Do you have any idea of what can i do?

I personally never used displacement doing ceiling perforations. Attached are crops from 5k images using opacity/cutout maps only (works for most renderers, these are corona):

With this method you fake performation depth and don´t worry - it does work for high resolutions.

Good Luck!

Title: Re: Corona 1.2.1 displacement problem
Post by: micmac on 2015-10-26, 22:32:30
Nice! Thanks for tour answer !