Chaos Corona Forum

Chaos Corona for 3ds Max => [Max] I need help! => Topic started by: iLEZ on 2015-10-20, 13:41:48

Title: Getting a falloff map to work in shadow/light-mode.
Post by: iLEZ on 2015-10-20, 13:41:48
Setting the 3ds max falloff map in shadow/light-mode should render one texture in the shaded area of the model and another in the lit area. This does not seem to work in Corona, or am I clumsy? I want the night-texture to work on my earth-model without rendering a separate night-pass! :)

edit: Pressed enter too early and submitted only half my question. Broken hand, clumsy. :)
Title: Re: Getting a falloff map to work in shadow/light-mode.
Post by: romullus on 2015-10-20, 13:47:04
Nope, fallof in shadow-light mode is not supported unfortunately.
Title: Re: Getting a falloff map to work in shadow/light-mode.
Post by: iLEZ on 2015-10-20, 14:10:40
Nope, fallof in shadow-light mode is not supported unfortunately.

Aw shucks! :) I can solve this anyway, but it would be cool to have.
Found the freshdesk page now by the way. That page shows up too rarely in google searches! It has some great information.
https://coronarenderer.freshdesk.com/support/solutions/articles/5000675851--shadow-light-mode-of-falloff-map-is-not-supported-by-corona
Title: Re: Getting a falloff map to work in shadow/light-mode.
Post by: maru on 2015-10-20, 15:13:19
Nope, fallof in shadow-light mode is not supported unfortunately.

Aw shucks! :) I can solve this anyway, but it would be cool to have.
Found the freshdesk page now by the way. That page shows up too rarely in google searches! It has some great information.
https://coronarenderer.freshdesk.com/support/solutions/articles/5000675851--shadow-light-mode-of-falloff-map-is-not-supported-by-corona

Actually you have just dug out an article which will be used in error messaging system which is not yet implemented in the official builds. ;)

This is the article you are looking for:
https://coronarenderer.freshdesk.com/support/solutions/articles/5000516180