Chaos Corona Forum

Chaos Corona for 3ds Max => [Max] Feature Requests => [Max] Resolved Feature Requests => Topic started by: Paul Jones on 2012-09-20, 10:14:58

Title: Multi sub obj map
Post by: Paul Jones on 2012-09-20, 10:14:58
As per mr and fr versions
Title: Re: Multi sub obj map
Post by: racoonart on 2012-09-20, 17:20:42
yeah, that - in combination with a random offset uv and color variations map - would be perfect for the everyday randomizing stuff.
Title: Re: Multi sub obj map
Post by: Javadevil on 2012-10-20, 00:37:46
This is on my wishlist too, same with Vizpark's Crossmap , bercon maps and CGsource multi texture map.
Title: Re: Multi sub obj map
Post by: rozpustelnik on 2014-12-06, 13:39:59
I second to that.
Title: Re: Multi sub obj map
Post by: Utroll on 2014-12-07, 15:44:11
+1
That's one of the most usefull feature for archviz...
ky color variation doesn't work
vizpark works in some rare case (per element, nor objects nor faces,etc works)
Forest is not available to much people...

I understood that RC1 uses most prog ressources of RenderLegion but that would be something to dev. and pack with Corona, like the scatter tool, some valuable addon to 'just' a render !!
Title: Re: Multi sub obj map
Post by: Ondra on 2014-12-26, 00:30:51
Duplicate: https://forum.corona-renderer.com/index.php?topic=4679.msg31917#msg31917