Chaos Corona Forum
Chaos Corona for 3ds Max => [Max] I need help! => Topic started by: valwizard on 2015-09-29, 15:19:25
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Hi all
I found this bug wile trying to sort out the camera perspective. The actual render looks much far away then the image in viewport. I just have broken my mind trying to find out what is it causing it. The standard camera is alright.
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how does it look like in scanline/mental ray?
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Sorry if I wasn't clear enough. Looks like camera is much more far away than it is in the vewport safe frame window. You can see vray camera settings in the first post- there is no distortions or zooming issues. Vray renderer camera ok . Look below. Scanline same no issues
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Looks like something is wrong indeed. Just to make sure - are you 100% sure you are rendering from this view? ( render setup > far bottom > "view:" )
Ondrej, I will send you a note about similar thing @support.
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Offcourse is view. You might be laughing but in the render processing tab the render progress is the upside down- from the right to LEFT. It is kind of black magic. Maybe woodoo.
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Sorry guys to disturb again but seems the bug has not been resolved. Rendering animation - saving cash and final rendered frame are different. Vray camera is resolved in the final frame but in the cash - is still distorted. I don't know how far will affect the animation itself but I assumed this is the bug and it could delegate issues.
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Sorry, but these screenshots don't seem to tell much.
Can you send us a scene where this happens? Btw, which version of Corona?