Chaos Corona Forum

Chaos Corona for 3ds Max => [Max] Bug Reporting => [Max] Resolved Bugs => Topic started by: denisgo22 on 2015-09-27, 03:38:01

Title: possibility specular and diffuse separating in Corona lights
Post by: denisgo22 on 2015-09-27, 03:38:01
is it possible to separate specular and diffuse lighting in Corona lights, especially in Corona Sun, for cleaner results with DOF and Motion blur effects in render with reflective materials.   
for example:  in some scenes with DOF effect no matter how many passes I will be rendered, a noise on speculars and highlights still remains, especially with exterior close-ups on a plants and other thick objects/Options of -/max Sample Intensity/ don't help in this case, only if change the value of 1 or 2 - that is not a valid.
option -/Light Samples Multiplier affects only on Diffuse Direct Lighting, not specular//Also is no matter a property of glossiness of material itself/
 I could never get a clean result in this case/

it would also be nice to do check box for overall ability to disable or enable refraction and reflection effects/
Title: Re: possibility specular and diffuse separating in Corona lights
Post by: romullus on 2015-09-27, 10:00:11
Duplicate: https://forum.corona-renderer.com/index.php/topic,9589.0.html