Chaos Corona Forum
Chaos Corona for Cinema 4D => [C4D] General Discussion => Topic started by: fLuppster on 2015-09-19, 11:32:23
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Hi there, i've got some problems figuring out how to correctly set up a fabric material in C4D. I try to use a fresnel or a falloff as mask in a blend material. The top material has more reflection and the bottom one nearly none. Also tried it with a fusion shader. Is this the right direction or am i just failing? It looks just crappy. ;)
What is your approach?
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Ok i got it. Wrong channel. Moved it to the diffusion channel, but still: It seems the falloff shader does not work properly as mask for me.
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For now i got good results with standard IOR and low glossiness values (0.15-0.3) and a slightly brighter version of the diffuse color in reflection color.
best regards