Chaos Corona Forum

Chaos Corona for 3ds Max => [Max] Bug Reporting => [Max] Resolved Bugs => Topic started by: vossiewulf on 2015-09-11, 04:08:27

Title: Targa 32bit
Post by: vossiewulf on 2015-09-11, 04:08:27
Looked in Google and see no mention of issues with targa files, but my 32 bit textures show up like this:

(http://i.imgur.com/Iu1qi4hl.jpg)

Looks like the green channel is out of place. With no mention in google there's no way I've discovered a general problem, so must be my files or I'm not doing something correctly. I couldn't figure a way around it, resaved texures as PNG to get them to render correctly in Corona. Any suggestions?
Title: Re: Targa 32bit
Post by: atelieryork on 2015-09-11, 11:28:45
I also had this recently. I just converted everything to PNG. But I hope this can be fixed.
Title: Re: Targa 32bit
Post by: vossiewulf on 2015-09-13, 03:31:33
Mods, if it's a real issue with targa 32 bit textures is it known? If not maybe move this to bug reports?
Title: Re: Targa 32bit
Post by: maru on 2015-09-14, 11:05:04
Hi, more details please. Does this happen when loading, or saving tga files? Does it also show up like this in rendering? Or only in material editor when previewing the file? If it's when loading, does this happen with Corona Bitmap node, or 3dsmax Bitmap too?
Title: Re: Targa 32bit
Post by: vossiewulf on 2015-09-15, 05:04:03
Sure, would have said so with first message but I assumed it was something I was doing.

1. 3DS MAX 2015/Win 7 64.
2. Corona version: 1.2.1, Maxsdk version: 2015
3. This shows up loading files in the material editor, in viewports, and rendering. I have not tried saving output as TGA.
4. See below, it's only the CoronaBitmap map type - default 3DS Bitmap maps do not show this behavior. Same source for both.
5. Material in question is about as simple as a Corona material gets, nothing but level and glossiness changed and diffuse map added.

Let me know if there's any more information that would be helpful.

(Sorry for large images, need to be able to read the text)
(http://i.imgur.com/zFeYwp0h.jpg) (http://imgur.com/zFeYwp0)

(http://i.imgur.com/FAtMLweh.jpg)

(http://i.imgur.com/WAMRDpNm.jpg)
Title: Re: Targa 32bit
Post by: maru on 2015-09-15, 14:08:42
Ok, so this is a CoronaBitmap bug. Is it already reported on Mantis, or only here?
Title: Re: Targa 32bit
Post by: vossiewulf on 2015-09-15, 21:06:22
Ok, so this is a CoronaBitmap bug. Is it already reported on Mantis, or only here?

No idea about Mantis so only here. Is there a bug report form you want me to use? If so let me know where and I'll copy this info over.
Title: Re: Targa 32bit
Post by: vossiewulf on 2015-09-16, 04:32:53
Ok, after a couple of days, with laser-like awareness, I noticed a sticky thread called Mantis Bug Tracking System right above this thread. Laser. Like. ;-)

I'll move this there.

https://corona-renderer.com/bugs/view.php?id=1302
Title: Re: Targa 32bit
Post by: maru on 2015-09-16, 10:39:11
Ok, thanks!

Reported on mantis. https://corona-renderer.com/bugs/view.php?id=1302
Title: Re: Targa 32bit
Post by: Ondra on 2015-09-16, 10:41:08
fixed