Chaos Corona Forum
Chaos Corona for 3ds Max => [Max] I need help! => Topic started by: Noah45 on 2015-09-04, 06:32:30
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It prol won't take an advanced user to help, but how do i get my interactive renderer initiated?
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Not sure I understand your question since the title says interactive viewport but the text question says interactive renderer.
If you mean renderer, and that you can fiddle settings in Corona while rendering, well you click on Rendering>Render Setup, Common tab, scroll down to Assign Renderer, and select Corona as the Production renderer. Click on Rendering>Render. And while it's rendering, you can fiddle various controls. Most useful for me is the exposure settings in Rendering > Environment and Exposure Settings. Other people here can tell you much more about what can be changed interactively and what can't.
If you want a Corona viewport, now that you have your renderer set to Corona, go to top left in viewport, and click on rendering style, it's probably set to wireframe right now. Click on Realistic. Now that it says Realistic, click on it again, then go to Lighting and Shadows and select Illuminate with Scene Lights. Then click on Realistic AGAIN, and go down to Materials and click on Realistic Materials With Maps. If your textures are still not showing, go to the material editor and select the bitmap(s) and click on the button that says Show Shaded Material In Viewport.
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There's at least three ways to start interactive rendering in Corona:
- click & hold Render button in Corona VFB until flyout Start IR will show up
- in render settings>scene>general settings press Start Interactive
- in top left corner of viewport of your choise click text with name of that viewport, a menu will show. From there extended viewports>Corona interactive
Alternatively tou can write simple macroscript that will launch interactive rendering and place it on toolbar or a quad menu.
macroScript StartInteractiveRendering
category:"Corona Renderer"
tooltip:"Corona - start Interactive Rendering"
(
CoronaRenderer.CoronaFp.startInteractive()
)
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@romullus or if "CoronaRenderer.CoronaFp.StopRender()" does >>Stop<< in "Corona Interactive Rendering in Active Viewport", what would be the command to >>Exit<< from this Interactive mode in the Viewport?
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Sorry, i have no idea ¯\_(ツ)_/¯