Chaos Corona Forum
Chaos Corona for 3ds Max => [Max] Feature Requests => [Max] Resolved Feature Requests => Topic started by: borisquezadaa on 2015-08-11, 17:26:20
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I kindly request a small but maybe useful stuff for Corona.
A tension map to be used mainly for skin deformation rendering.
Imagine a surface gloss or reflectivity or anisotropy (in UV coord) that change using tension or contraction of a mesh like human skin does.
CoronaTensionMap must compare the current deformation of a mesh with a reference state and generate relative compression and expansion in form of a grayscale or color ramp.
That info could be usefull to modulate certain effects (skin).
Sorry if this is waaaay too specific implementation, but i loose nothing asking kindly. XD.
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this is currently too specific to implement, maybe when we go deeper in VFX