Chaos Corona Forum

Chaos Corona for 3ds Max => [Max] Bug Reporting => [Max] Resolved Bugs => Topic started by: valwizard on 2015-08-10, 10:21:15

Title: Render doesn't stop after cancelling
Post by: valwizard on 2015-08-10, 10:21:15
Hi guys. I have a scene with assigned Corona render and after passing the 8 hours time and completing the task Corona start rendering the same frame again and again. Trying to cancel the render I discovered that Corona does not stop either. It is starting again and again. Single frame is checked in the common settings and there is no batch render assigned. It is stopping after only clicking continuously many times on the cancelling button.  Corona 1.01.00, 3dMax design 2015
Title: Re: Render doesn't stop after cancelling
Post by: PROH on 2015-08-10, 11:34:45
Hi. Sounds the bug I just reported. In my case I found out that it was related to AO - if AO is used the renderer won't stop, but if no AO is used everything works as expected. So far I and others have seen this in v1.2.1 and newer (daily builds). But since you are using v1.1 it would be interesting to know if our problems are related.

So... do you use AO in any material? And if so, what happens if you remove/disables it?

Regards
Title: Re: Render doesn't stop after cancelling
Post by: maru on 2015-08-10, 12:06:48
Maybe this?
https://coronarenderer.freshdesk.com/support/solutions/articles/5000570006
Title: Re: Render doesn't stop after cancelling
Post by: valwizard on 2015-08-10, 13:16:40
Quote
Maybe this?
https://coronarenderer.freshdesk.com/support/solutions/articles/5000570006
Thanks a lot. It was not a bag, but the human factor, my bad. Never realized that this could cause such problems.
Title: Re: Render doesn't stop after cancelling
Post by: maru on 2015-08-10, 13:44:09
A popup message warning about this would be nice.... noted. :)