Chaos Corona Forum
Chaos Corona for 3ds Max => [Max] Bug Reporting => [Max] Resolved Bugs => Topic started by: Nicolaswi on 2015-07-31, 19:17:31
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Hi,
While working on my PBR texture (Substance Designer to Corona) converter I found Corona made 3ds max crash as soon as a bitmap used by a material gets updated while the Interactive Render was running.
It crashes with both .png and .bmp (haven't tried other formats).
Tested on max 2015.
Nicolas
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Duplicate: https://forum.corona-renderer.com/index.php/topic,7517.0.html
This is known issue. Use CoronaBitmap instead - it doesn't crash on upating externally.
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My bad, thanks for the quick reply !
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No need to apologise, you're not obligated to keep track on reported bugs. Thanks for reporting.
I hope you progressing well with your converter. Will it be publicly available once finished or it's just for in house use?