Chaos Corona Forum

Chaos Corona for 3ds Max => [Max] Bug Reporting => [Max] Resolved Bugs => Topic started by: Nicolaswi on 2015-07-31, 19:17:31

Title: Corona 1.2 - Crash when bitmap is updated
Post by: Nicolaswi on 2015-07-31, 19:17:31
Hi,

While working on my PBR texture (Substance Designer to Corona) converter I found Corona made 3ds max crash as soon as a bitmap used by a material gets updated while the Interactive Render was running.
It crashes with both .png and .bmp (haven't tried other formats).

Tested on max 2015.

Nicolas
Title: Re: Corona 1.2 - Crash when bitmap is updated
Post by: romullus on 2015-07-31, 19:40:38
Duplicate: https://forum.corona-renderer.com/index.php/topic,7517.0.html

This is known issue. Use CoronaBitmap instead - it doesn't crash on upating externally.
Title: Re: Corona 1.2 - Crash when bitmap is updated
Post by: Nicolaswi on 2015-07-31, 23:40:50
My bad, thanks for the quick reply !
Title: Re: Corona 1.2 - Crash when bitmap is updated
Post by: romullus on 2015-08-01, 08:54:48
No need to apologise, you're not obligated to keep track on reported bugs.  Thanks for reporting.

I hope you progressing well with your converter. Will it be publicly available once finished or it's just for in house use?