Chaos Corona Forum

Chaos Corona for 3ds Max => [Max] I need help! => Topic started by: jorari71 on 2015-07-30, 17:09:25

Title: Has corona anything like "toon core" has in the case of vRay?
Post by: jorari71 on 2015-07-30, 17:09:25
Has corona anything like "toon core" in the case of vRay?.

I need this finishing and I would love to know hwther Corona has something like that or not.

I've been reading in this section (I need help) a bit about a "wireframe shader" but I don't know if some kind of solution has been implemented by Corona in the latest months (the thread was a bit old).

Thanks in advance.

Jose.
Title: Re: Has corona anything like "toon core" has in the case of vRay?
Post by: maru on 2015-07-30, 17:19:03
The wireframe shader (CoronaWire) is implemented since ages. Can you post an example of what you would like to achieve?
Title: Re: Has corona anything like "toon core" has in the case of vRay?
Post by: jorari71 on 2015-07-30, 17:39:07
Something like that.

The question is that I don't know whether this shader can show materiales, textures, and achieve a result like what you can watch.

I've made in the past some things with the core toon of vRay but I love to use Corona and it would be wonderful if I could achieve this result with Corona.

https://instagram.com/p/5qUQI4Pa0_/

Once you use Corona, you don't want to use any other render engine anymore.

Thanks maru.

Jose.
Title: Re: Has corona anything like "toon core" has in the case of vRay?
Post by: maru on 2015-07-30, 18:34:19
Similar results is possible using falloff map with extreme setup, or with objects with flipped normals. I will try to show you an example today or tomorrow. :)
Title: Re: Has corona anything like "toon core" has in the case of vRay?
Post by: jorari71 on 2015-07-30, 18:59:56
Thank you very much maru.

I can't wait to watch it.
Title: Re: Has corona anything like "toon core" has in the case of vRay?
Post by: jorari71 on 2015-08-01, 03:34:01
Maru, are you progressing with the example you was planned to create?.

Thank you Maru.

Regards.
Title: Re: Has corona anything like "toon core" has in the case of vRay?
Post by: maru on 2015-08-01, 14:49:10
sorry, I simply didn't have time for this, but I have it on my todo :)
Title: Re: Has corona anything like "toon core" has in the case of vRay?
Post by: Juraj on 2015-08-01, 18:42:45
Something like that.

https://instagram.com/p/5qUQI4Pa0_/



But this isn't rendered, your example is from Sketchup viewport, which can run realtime ;- ).

Trying to ray-trace what is basically flat, non-shaded with direct light overlay is quite counter-productive to say the least. There are so many tools that can output that straight in mili-seconds without any rendering. You can even write WebGL plugin like that in minutes today.

Dedicated toon shader is always nice though, just saw this examples on my Facebook today from Vitaly Bulgarov: [ Keyshot renderer's toon shader ]

Such perfect lines..likes almost like hand-done.

https://scontent-ams2-1.xx.fbcdn.net/hphotos-xat1/t31.0-8/11794367_1189511434408518_2278292819371809412_o.jpg (https://scontent-ams2-1.xx.fbcdn.net/hphotos-xat1/t31.0-8/11794367_1189511434408518_2278292819371809412_o.jpg)
(https://scontent-ams2-1.xx.fbcdn.net/hphotos-xpf1/t31.0-8/11823158_1189511454408516_2456567289537171851_o.jpg)



Title: Re: Has corona anything like "toon core" has in the case of vRay?
Post by: jorari71 on 2015-08-01, 20:43:34
Yes, I knew itwas made with SketchUp.
Title: Re: Has corona anything like "toon core" has in the case of vRay?
Post by: juang3d on 2015-08-02, 11:45:39
You can always send your scene to Blender and use freestyle, it's pretty good, check this:

http://manujarvinen.com/~stuff/fordish_freestyle_render_test_1.jpg
http://manujarvinen.com/~stuff/fordish_freestyle_render_test_2.jpg
https://studiollb.files.wordpress.com/2014/05/celestineblender.jpg?w=1440&h=840
https://freestyleintegration.files.wordpress.com/2009/12/2009_11_nakeyta_1.jpg

Cheers!
Title: Re: Has corona anything like "toon core" has in the case of vRay?
Post by: jorari71 on 2015-08-02, 12:50:46
Wow. Is this a plugin for Blender?. I love the way of the trace, emulating the ink style, due to the dynamic thick of the brush.

I love it!.

It's hard for me to resist the temptation of installing Blender. It's amazing the result.
Title: Re: Has corona anything like "toon core" has in the case of vRay?
Post by: jorari71 on 2015-08-03, 11:03:42
Of this is a representation mode for the wiewport as the viewport's stylized display modes in 3DSMAX?.

The fact is which I want to make an animation with this style and I think that with the previes mode and the stylized different modes of representation I could solve my compromise of my last job. No?. :)
Title: Re: Has corona anything like "toon core" has in the case of vRay?
Post by: romullus on 2015-08-03, 12:05:13
Try quicksilver then.
Title: Re: Has corona anything like "toon core" has in the case of vRay?
Post by: maru on 2015-08-03, 13:38:21
ok, I am attaching a scene

you have 2 sets of objects in it:
-set 1 - only materials used, there are two materials you can apply:
mat 1 - light mtl, it has no shading (no reflections, no bump, no shadows cast or received)
mat 2 - corona mtl, casts shadows, you may use diffuse, reflectivity, bump etc with it

-set 2 - it is duplicated geometry with "flipped normals" faked in Corona:
it has mat3 applied - pure black corona mtl with front/back map in opacity slot

I also set secondary solver to none and max ray depth to 1 to make everything render ultra fast.

Have fun!
Title: Re: Has corona anything like "toon core" has in the case of vRay?
Post by: arqrenderz on 2015-08-03, 23:55:42
Is there a super hero corona movie in the works?? Maru, the material is looking very good to me :)
Title: Re: Has corona anything like "toon core" has in the case of vRay?
Post by: jorari71 on 2015-08-04, 18:15:43
Thank you very much Maru.

I will try to make some scenes in order to see how it fits to my client requirements.

:)

Title: Re: Has corona anything like "toon core" has in the case of vRay?
Post by: dubcat on 2015-08-04, 18:30:43
ok, I am attaching a scene

Looks like the guy has eaten a lot of fiber ;)
Title: Re: Has corona anything like "toon core" has in the case of vRay?
Post by: borisquezadaa on 2015-08-05, 05:31:56
A very clever way to achieve  a toon shader... but i'm not shure if it will work in a complex setup.
I would like to add a specialized toon shader that has received  few reviews than it should.
Its called "Pencil +3" just google it.
Is the BEST toon shader for max. Period. It even let you extract illustrator files of anything you throw at it, or fake a hand drawn, mechanical drawings and a loong etc.
I dont know why is not so popular this days, like i said its awesome good.

Hope it helps someone.
Title: Re: Has corona anything like "toon core" has in the case of vRay?
Post by: jorari71 on 2015-08-05, 08:36:43
Borisquezada, this is really interesting.
It's perfect!.
Thank you very much Boris. (Muchas gracias). :)

Best regards.
Title: Re: Has corona anything like "toon core" has in the case of vRay?
Post by: juang3d on 2015-08-05, 09:36:28
jorari71 the thing I posted is a native feature of blender, it's a pretty good toon render engine.

Cheers.
Title: Re: Has corona anything like "toon core" has in the case of vRay?
Post by: jorari71 on 2015-08-05, 10:48:58
Yes it is Juan. The question is that your solution is under Blender platform and Boris' one is under 3DSMAX. With your solution I should install Blender (although is free) and start learn how to handle with it and with the Pencil +3 I only have to learn a shader, with easy control tools as I've been watching in some tutorials...But I have to pay for it.

Anyway I will use one solution.

Thank you all.
Title: Re: Has corona anything like "toon core" has in the case of vRay?
Post by: juang3d on 2015-08-07, 22:18:47
IMHO you won't last too much in learning how to use Blender, the latest versions has a 3dsmax mapped set of hotkeys, so it will be familiar to you, in the end what you need is to integrate a point cache of your scene and render it, anyways, of course you will have to dedicate time to learn it, Pencil is too expensive IMHO, but it all depends on your needs and budget :)

Cheers!