Chaos Corona Forum

Chaos Corona for 3ds Max => [Max] I need help! => Topic started by: Lantrancy on 2015-07-28, 13:27:37

Title: How to setup quick preview render settings?
Post by: Lantrancy on 2015-07-28, 13:27:37
When building a scene usually need to do a lot of test rendering, but I found corona takes too long to load a texture-heavy scene and takes lots of time to computing secondary GI, it's simply a waste of time when doing testings, how to make corona give feedback more quickly? It is a little bit uncomfortable when I switch from vray
Title: Re: How to setup quick preview render settings?
Post by: romullus on 2015-07-28, 14:12:21
For large textures you can try bitmap proxies while testing. And for long GI calculation you can try to precalculate HD/UHD cache and reuse it instead of recalculating each time.
Title: Re: How to setup quick preview render settings?
Post by: Ludvik Koutny on 2015-07-28, 14:31:51
Textures usually load just once, and then they stay in the memory. That's how 3ds Max works. If you do any render after first, textures should be already loaded. Also since texture loading is handled by 3ds Max bitmap, and not Corona, then texture loading should take exactly the same time it takes with Vray. So it's probably geometry, or maybe some displacement. For UHDcache, you can simply lower precision value for quick previews. That's what the value is for. Lower it to 0.1-0.2 for previews, and put it back to 1.0 for finals.
Title: Re: How to setup quick preview render settings?
Post by: maru on 2015-07-28, 14:45:19
my suggestions:
-have you tried interactive rendering? :)
-lower GIvsAA
-lower LSM (preferably not below 1)
-disable UHD cache for secondary solver, use PT instead, quality will be worse in the same given time, but it should render faster, as it is just preview
-disable displacement/any unneeded effects (the displacement switch from common render settings tab works with Corona)
-simplify the scene
Title: Re: How to setup quick preview render settings?
Post by: Lantrancy on 2015-07-28, 20:22:57
my suggestions:
-have you tried interactive rendering? :)
-lower GIvsAA
-lower LSM (preferably not below 1)
-disable UHD cache for secondary solver, use PT instead, quality will be worse in the same given time, but it should render faster, as it is just preview
-disable displacement/any unneeded effects (the displacement switch from common render settings tab works with Corona)
-simplify the scene

yes, I have tried interactive rendering, I isolated an object and give a clay material and it response normally, when I put my material on object it gets quite slow and takes about 30 seconds to show the changings
Title: Re: How to setup quick preview render settings?
Post by: filipskrzat on 2015-07-28, 22:26:34
I must say i love Corona for fast test renders and interactive, large scene test renders on vray 2.4, woah... that was disturbing... :D
When scene is light  use interactive (i.e. lighting setup), if scene is large change resolution to something low like 500x400 :)
Title: Re: How to setup quick preview render settings?
Post by: PROH on 2015-07-28, 22:27:26
30 sec. for materialchange on 1 object sounds a bit long indeed, unless it's a multimillion object.

- Have you turned of 3dsMax's Bitmap Pager?
- What CPU do you use?
- Is it a complex material in any way?
- Could we see the material setup?
Title: Re: How to setup quick preview render settings?
Post by: Lantrancy on 2015-07-29, 06:27:30
I think I found what slowing down corona, I use a lot of standard blend material to create layered material, like dirt glass, when I apply the clear glass to window object, render performance goes 2 times higher

is there any way to create blend material whitout slowing down corona too much?
Title: Re: How to setup quick preview render settings?
Post by: maru on 2015-07-29, 09:47:31
We need more details. What are you trying to achieve? Can you post examples?