Chaos Corona Forum

Chaos Corona for 3ds Max => [Max] I need help! => Topic started by: nomad87 on 2015-07-13, 11:20:55

Title: render elements through glass
Post by: nomad87 on 2015-07-13, 11:20:55
Hi guys,

Is there a way to see the render elements through a transparent material (or do i always have to render twice (glass and no glass)

thanks
Title: Re: render elements through glass
Post by: maru on 2015-07-13, 11:33:20
Which specific render elements do you mean? You can exclude glass objects from masks if this helps, but there may be problems if the object behind the glass is distorted by refraction.
Title: Re: render elements through glass
Post by: nomad87 on 2015-07-13, 12:14:08
mostly ZDEPTH & material ID. Changes because of refraction in the glass could be a problem
Title: Re: render elements through glass
Post by: Ludvik Koutny on 2015-07-13, 16:57:53
Currently, you can make materials invisible to certain render elements, but unfortunately not propagate their refraction to render elements. It's known limitation and removal of this limitation is high priority.