Chaos Corona Forum
Chaos Corona for 3ds Max => [Max] Feature Requests => Topic started by: Ludvik Koutny on 2015-07-06, 12:03:54
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(Moving mantis feature requests to forum)
It would be cool idea to postpone UHD cache calculation from initial pass to second pass for IR. Right not, UHD constantly recalculates when navigating around the scene with IR, and slows down the feedback. This way, it would start to calculate only when user is done navigating the view around.
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It this still useful, now when the cache uses additive mode while in IR?