Chaos Corona Forum

Chaos Corona for 3ds Max => [Max] Tutorials & Guides => Topic started by: Tom Zamorin on 2015-07-05, 22:18:05

Title: Clouds
Post by: Tom Zamorin on 2015-07-05, 22:18:05
Corona Clouds  mini tutor


Clouds poly object: sphere | 2-3 layers displace modifers
Corona Volume Mat

absorption 4 | scattering & emission off
(http://s7.hostingkartinok.com/uploads/images/2015/07/4eb6b609ff6911dc3e6f2a4dfd61b096.jpg)


absorption 4 | scattering 0,777 (sb) |  emission off
(http://s7.hostingkartinok.com/uploads/images/2015/07/46d1af59c045bc0e11e6333946a589c6.jpg)

absorption 18 | scattering 0,777 (sb) |  emission off
(http://s7.hostingkartinok.com/uploads/images/2015/07/1d84c33a85047bd161e64c5d2d037903.jpg)

absorption 88 | scattering 0,777 (sb) |  emission off
(http://s7.hostingkartinok.com/uploads/images/2015/07/95c829745e618f355f15a7f7d982b7cb.jpg)

absorption 18 | scattering 0,777 (sb) |  emission 500
(http://s7.hostingkartinok.com/uploads/images/2015/07/bf6be3b43a56ab1b4a8e962820250df3.jpg)

absorption 88 | scattering 0,777  (sb) |  emission 500
(http://s7.hostingkartinok.com/uploads/images/2015/07/6c6d413442ee03d240d68f081c9cd57d.jpg)

absorption 18 | scattering 0,777 (sb) |  emission off
(http://s7.hostingkartinok.com/uploads/images/2015/07/a87b92f41d40cc0d88a3105e9623b686.jpg)


absorption 18 | scattering &  emission off    +  Global Volume Material
(http://s7.hostingkartinok.com/uploads/images/2015/07/c48839834e6bfe5ad4df00e322225539.jpg)

absorption 88 | scattering 0,777 (sb) |  emission off
(http://s7.hostingkartinok.com/uploads/images/2015/07/fbfe03cbbe050fca45e25bfb0fad772f.jpg)

absorption 88 | scattering 0,777  (sb) |  emission 500
(http://s7.hostingkartinok.com/uploads/images/2015/07/c67d878049ad3b007bfadf829054d2cd.jpg)

absorption 18 | scattering 0,777  (sb) |  emission 500   +  Global Volume Material
(http://s7.hostingkartinok.com/uploads/images/2015/07/36df96f10a8a3141766c1f1f48958d90.jpg)


;) good luck !

Tom.


Title: Re: Clouds
Post by: Tom Zamorin on 2015-07-05, 23:02:36
result

(http://s7.hostingkartinok.com/uploads/images/2015/07/0f55f0170f7d4d5cd65cac84b6fe8e89.jpg)

More results:
https://forum.corona-renderer.com/index.php/topic,120.45.html
Title: Re: Clouds
Post by: maru on 2015-07-06, 11:32:31
Wow, this is really cool but the clouds look realistic only in some of the images. I think adding some more detail and "fuzziness" to the mesh would make them look better. Probably noise displacement in the material would be good enough. You made me want to play with clouds again. :)
Title: Re: Clouds
Post by: Tom Zamorin on 2015-07-07, 08:27:57
maru, hi !
Thank you!

All is true, it simply example. Here one cloud which is multiplied and is simple рандомно is increased. Here the principle is simply shown.
For a final picture it is necessary to model each cloud separately, I would use more layers displace, or used FR-MTD, it is possible Z-BRUSH, it is possible scattering...
All depends on a case and the necessary result. It is possible to use poly + PF..., there is still plug-in SnowFlow, it is possible to combine in general all))

Quote
You made me want to play with clouds again. :)

In it all sense  :)
Title: Re: Clouds
Post by: jrcenator on 2015-07-28, 05:04:04
Hi Tom, really great result :D

Could you explain step by step from the beginning to make the cloud and material? (some screenshots would be really nice though)

:D
Title: Re: Clouds
Post by: iLEZ on 2015-09-02, 08:24:44
Hello Tom! Some of those clouds are really excellent!
I too would like to see a more thorough explanation on how to build the mesh. It might seem simple to some, but I'm never quite happy with my clouds. Thanks for the post!