Chaos Corona Forum
Chaos Corona for 3ds Max => [Max] Feature Requests => [Max] Resolved Feature Requests => Topic started by: mraw on 2015-07-02, 12:47:36
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Honestly I do not know if this makes sense to you: I like to play with the shape of a corona light(rectangle for example) in order to find the nicest look(e.g. in reflections)
For this I wouldn't want the brightness to be changed. For me it would be a great feature to have the option to link size and intensity.
So if I change the size of my rectangle light, the intensity would be changed accordingly that the overall amount of emitted light stays the same.
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Wire Parameters
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It is perfectly possible now. Just change intensity units from default to say lumens and you'll get what you want.
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ah. Didn't know that. thanks Romullus.
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Has this changed in 1.3?
If I change the size of the light now, the intensity(lumen) doesn't change.
It still works, but the intensity value doesn't change anymore. Is this a bug or on purpose? thanks.
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No, it's not bug and it worked like that from the begining. Lumen output doesn't dependant from physical light size.
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I remembered that the intensity value changed(maybe Candela?) during dragging the size sliders. Obviously I'm wrong. Sorry.
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I only use Lumens, easiest way to recreate physically correct lights.
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can you recommend a resource about Lumen, Lux, Candela?
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Wikipedia? :]