Chaos Corona Forum

Chaos Corona for 3ds Max => [Max] I need help! => Topic started by: melviso on 2015-06-30, 20:52:14

Title: Standard materials, Corona and reflections
Post by: melviso on 2015-06-30, 20:52:14
From my research on Corona, seems it supports Standard materials, but reflection seems to be a problem. In mental ray, u could add raytrace map to the reflection slot to get full reflections. It doesn't seem to be the case. I am experimenting on something, is there a way to get reflections using standard materials in Corona?
Title: Re: Standard materials, Corona and reflections
Post by: maru on 2015-07-01, 13:36:15
Standard material is supported but it will never work the same as in scanline so you can forget about raytrace, thin wall refraction and similar legacy stuff. To enable reflections, simply increase specular level. It looks like it's impossible to get sharp reflections, though. Why do you need this anyway? :)
Title: Re: Standard materials, Corona and reflections
Post by: melviso on 2015-07-05, 17:49:13
Thanks for the explanation. Was experimenting with something. Nevermind.