Chaos Corona Forum

Chaos Corona for 3ds Max => [Max] Feature Requests => [Max] Resolved Feature Requests => Topic started by: JG_monomiru on 2015-06-12, 11:35:59

Title: Masks (c_mask) ... affected by reflection/refraction
Post by: JG_monomiru on 2015-06-12, 11:35:59
I guess it was asked before - but didn't really made it into feature request.

would be great to implement reflection/refraction working on mask-channels ... like Cmasking_mask - similiar so Vrays Material-roll-out in reflection / refraction - Affect Channels "color, color+alpha , all channels"



Title: Re: Masks (c_mask) ... affected by reflection/refraction
Post by: Ondra on 2015-10-19, 23:18:36
duplicate: https://forum.corona-renderer.com/index.php/topic,9077.0.html